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Enfo's Team Survival · Wiki

Reference built from the map data: the same numbers as in the game. Ability descriptions follow their WC3 fields per level (separated by “/”). Map version: DeathMetal 1.00 · MT 2.02 · FFB 2.68 · 3.8.

▶ PlayEnfo's Team Survival

Heroes · 33

Evoker · Casters

HP 214 · Mana 117 · Armor 50.8 heavy · Damage 17–35 Magic · Attack every 1.6 s · Range 550 · Speed 380

Strength 6 +20 · Agility 3 +2 · Intelligence 9 +5 (primary: intelligence)

AbilityTypeDescription
Ball Lightning · 15 lvlsummonSummons a crackling, semi-sentient ball of lightning, dealing 200 → 7688.67 damage, to attack the Evoker's enemies at random for 12 → 30 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Ethereal Shield · 15 lvlally targetCreates a shield of aether around a target friendly unit. The shield adds 5 → 75 armor and slows melee units that attack it for 20 seconds. Lasts 40 → 96 seconds.
Chain Lightning · 15 lvlenemy targetCalls forth a bolt of lightning that bounces up to 7 → 16 times, dealing 500 → 69000 damage on the primary target. Each jump deals less 10% less damage.
Gar Zeng · 15 lvlenemy targetReleases jolts of energy at close range that arc to hit units in range. Hits 2 → 16 enemy units for 80 → 35000 damage.
Static DischargeinnateThis spell jolts a nearby enemy monster with a burst of electricity, causing it to do 75% less damage for 30 seconds.

Arderial Magi · Casters

HP 124 · Mana 117 · Armor 20.8 heavy · Damage 24–29 Magic · Attack every 2 s · Range 600 · Speed 500

Strength 6 +20 · Agility 3 +1 · Intelligence 9 +5 (primary: intelligence)

AbilityTypeDescription
Arderial Magi - Static Field · 15 lvlspellStatic Field: enemies within 150 + 50 × level lose a quarter of their HP (Easy difficulty only).
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Arderial Magi - Summon Xxy · 15 lvlsummonThe Arderial magi calls forth 6 xyx to aid him, each dealing 50 → 5172.17 damage, for 30 seconds.
Arderial Magi - Thunder Storm · 15 lvlenemy targetEach of your summoned Xyx strikes a random enemy within 1500 with Chain Lightning.
Ethereal Shield · 15 lvlally targetCreates a shield of aether around a target friendly unit. The shield adds 5 → 75 armor and slows melee units that attack it for 20 seconds. Lasts 40 → 96 seconds.
Arderial Magi - Storm RinginnateNo Arderial magi compete with one with a storm ring, adding a 0.5% chance to do 1.2 times normal damage on each attack made by him or units summoned by him.

Battle Chanter · Support

HP 2900 · Mana 1300 · Armor 320.2 divine · Damage 251 Universal · Attack every 20 s · Range 140 · Speed 300

Strength 100 +20 · Agility 100 +0.5 · Intelligence 100 +20 (primary: strength)

AbilityTypeDescription
Roar Battle · 10 lvlself-centeredGives nearby friendly units a 40% → 400% bonus to damage. Lasts 5 seconds for Heros and 60 → 330 seconds for Creeps.
Reincarnation Battle · 10 lvlpassiveWhen killed, this Hero will come back to life. Reincarnation has a 100 → 5 second cooldown.
Battle Miss · 10 lvlpassive6% → 60% chance to evade attacks.
Life Steal Battle · 20 lvlpassive50% → 1000% life steal.
Devotion Aura Battle · 100 lvlauraAllies within 2000: +10 → 1000 armor.
Charm BattleinnateTakes control of a target enemy unit. Charm cannot be used on Heroes, or creeps above level 100.

machine Magi · Casters

HP 124 · Mana 117 · Armor 0.8 unarmored · Damage 16–23 Siege · Attack every 1.6 s · Range 600 · Speed 350

Strength 6 +20 · Agility 3 +3 · Intelligence 9 +5 (primary: intelligence)

AbilityTypeDescription
Impale · 10 lvlpoint target750 → 22,350 damage to all in a 1000 → 1900 line; knocked up and stunned for 0.5 → 5 s.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Ability · 15 lvlself-centered125 → 5860 damage to each unit within 200 → 410.
Ability · 15 lvlpoint targetMass attack with monsters
Ability · 15 lvlon hitAttacks burn the target: 125 → 475 damage/s for 2 → 16 s.
Abilityinnate150 damage/s within 225 for 25 s.
Sphereinnate—

Crypt Lord · Fighters

HP 143 · Mana 52 · Armor 11.6 fortified · Damage 13–20 Chaos · Attack every 1.3 s · Range melee · Speed 270

Strength 7 +5 · Agility 7 +1 · Intelligence 4 +20 (primary: strength)

AbilityTypeDescription
Corpse Shoot · 15 lvlpoint targetlvl 1: Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for 1.01 second.
lvl 15: Bombardiert ein Gebiet mit Raketen, die bis zu 35 Punkte Schaden an in der Nähe befindlichen feindlichen Land-Einheiten verursachen und diese 1.01 Sekunden lang betäuben.
Breath of Impale · 15 lvlpoint targetBreathes a cone of Impale at enemy units, dealing 50 → 99999 initial damage. Units that have Drunken Haze on them will ignite and burn for 7 → 15616 damage per second over 5 seconds.
Spiked Carapace · 15 lvlpassivelvl 1: Enhances the Crypt Lord's chitinous armor with organic barbs, giving the Crypt Lord 10 bonus armor and returning 15% of melee attack damage to enemies.
lvl 15: Enhances the Crypt Lord's chitinous armor with organic barbs, giving him 30 bonus armor and returning 55% of melee attack damage to enemies.
Anceint Creep · 15 lvlsummonSummons Anceint Creep
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.

Sun Wu Kong · Support

HP 690 · Mana 760 · Armor 2.2 hero · Damage 17–27 Chaos · Attack every 0.6 s · Range melee · Speed 522

Strength 10 +10 · Agility 10 +10 · Intelligence 20 +20 (primary: agility)

AbilityTypeDescription
Angry Explosion · 10 lvlself-centeredAngry Explosion: invulnerable for 1.3 s, then deals Agility × 70,000 damage to all enemies within 3500.
72 magics · 10 lvlselfA copy of Flame Skeleton with your level, attributes and items for 10 + 12 × level s.
Critical Strikes · 10 lvlpassiveGives a 6% → 14% chance to do 2 → 11 times normal damage on an attack.
Super Strikeenemy targetSuper Strike: 2 s charge, beam toward the target point — Agility × 100,000 damage on impact.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Splash StrikesinnateThe Sun Wu Kong strikes with such force that 30% of his damage strikes through to enemies near the primary attacked unit.

Moon Mage · Casters

HP 67 · Mana 117 · Armor 4.4 heavy · Damage 16–23 Magic · Attack every 2.6 s · Range 500 · Speed 350

Strength 3 +20 · Agility 6 +2 · Intelligence 9 +5 (primary: intelligence)

AbilityTypeDescription
Dinazen Olkar · 10 lvlenemy targetThe Dinazen Olkar spell creates an edged rope of shadows that attempts to rip body parts away from its target. Dinazen Olkar will deal 40 → 6157 damage to an enemy unit.
Moongate · 10 lvlsummonThe Moon Mage bends the fabric of space to create a portal that translocates all enemies who walk near it to the location of her moonbeam. Lasts 30 seconds.
Starlight Sphere · 10 lvlsummonThe Starlight Sphere spell concentrates a concoction of celestial energies into an ominous floating sphere. Effect increases when summoned during the night.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Burn II · 10 lvlspellReplaces the Moonbeam with a burning Condensing Moonbeam for 20 s.
Tome of Celestial MagicsinnateThis tome contains all the knowledge of the celestial arts.

Monkey · Fighters

HP 480 · Mana 260 · Armor 5.2 hero · Damage 32–42 Universal · Attack every 2 s · Range melee · Speed 522

Strength 20 +5 · Agility 15 +5 · Intelligence 20 +20 (primary: strength)

AbilityTypeDescription
Splash Strikes · 10 lvlpassiveThe Sun Wu Kong strikes with such force that 20% → 65% of his damage strikes through to enemies near the primary attacked unit.
Critical Strikes · 10 lvlpassiveGives a 6% → 14% chance to do 2 → 11 times normal damage on an attack.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Magic · 10 lvlselfBy absorbing the world's essence, the Sun Wu Kong is able to form copies of himself. Creates an exact replica of the Sun Wu Kong for 30 → 120 seconds.
Excaliburpoint target40,000 damage to each unit in a 1500 line, 1500 wide.
EvasioninnateGives a 50% chance to avoid an attack.

shock mage · Casters

HP 181 · Mana 78 · Armor 5.8 unarmored · Damage 16–23 Chaos · Attack every 1.4 s · Range 600 · Speed 350

Strength 9 +5 · Agility 3 +1 · Intelligence 6 +20 (primary: strength)

AbilityTypeDescription
shock well · 10 lvltoggleWhile on: 1000 → 16,750 damage/s to nearby enemies, −75 mana/s.
Ethereal Shield · 15 lvlally targetCreates a shield of aether around a target friendly unit. The shield adds 5 → 75 armor and slows melee units that attack it for 20 seconds. Lasts 40 → 96 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Storm Bolt · 10 lvlenemy target100 → 1000 damage and stuns for 5 s.
shock wave · 10 lvlpoint target750 → 14,250 damage to all in a 900 line; knocked up and stunned for 5 → 14 s.
Targeted MagicinnateOrders a Storm Bolt at the nearest enemy within 7000.
Abilityinnate—

Hypnotist · Support

HP 124 · Mana 78 · Armor 4.4 medium · Damage 15–20 Siege · Attack every 1.1 s · Range 600 · Speed 350

Strength 6 +5 · Agility 6 +2 · Intelligence 6 +20 (primary: strength)

AbilityTypeDescription
Ability · 10 lvlally target+100 → 6400 HP and +100 → 6400 mana over 5 → 95 s.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Ability · 10 lvlsummonPlaces a stationary ward near the closest enemy for 50 s; it attacks nearby enemies on its own.
Spiked Carapace · 10 lvlpassivelvl 1: +10 armor, 15% of melee damage is returned to the attacker.
lvl 10: +100 armor, takes only 55% of attack damage, 258% of melee damage is returned to the attacker.
Ability · 10 lvlally target+100% → 1000% attack speed for 20 → 65 s, but −5 → −140 HP/s.
HexinnateTransforms an enemy unit into a random critter for 5 seconds.

Death Girl · All-rounders

HP 495 · Mana 565 · Armor 2.2 hero · Damage 9–19 Chaos · Attack every 0.5 s · Range melee · Speed 522

Strength 5 +5 · Agility 5 +10 · Intelligence 5 +20 (primary: strength)

AbilityTypeDescription
Death Strike · 10 lvlenemy targetDeath Strike: 5 s charge, beam toward the target point — Strength × 100,000 damage on impact.
Death Skill:Death Slashenemy targetDeath Slash: leaps to the target, 100,000 + 12 × Strength to all enemies within 2000 of it.
Death Skill: Grim Cutterenemy targetGrim Cutter: after 3 s — 100,000 + 7 × Strength to all enemies within 1500 of the target.
Cleaving Attack · 10 lvlpassiveThe Pit Lord strikes with such force that 30% → 100% of his damage strikes through to enemies near the primary attacked unit.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Critical StrikesinnateGives a 6% chance to do 2 times normal damage on an attack.

Mentalist · Casters

HP 67 · Mana 117 · Armor 4.4 heavy · Damage 16–23 Magic · Attack every 1.65 s · Range 160 · Speed 350

Strength 3 +20 · Agility 6 +2 · Intelligence 9 +5 (primary: intelligence)

AbilityTypeDescription
Aura Sight · 10 lvlselfAura Sight temporarily regenerates mana for the Mentalist at an increased rate. Restores 2500 → 96108.4 mana points over 30 seconds.
Dazzle II · 10 lvlspellEnemies within 750 of your Moonbeam lose 61% HP; the Moonbeam fades.
Moonblade · 10 lvlpassiveThe searing light of the Moonblade will deal 50% → 230% of the Mentalist's damage to enemies near the attacked unit.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Seal of Deflection · 10 lvltoggleSeal of Deflection will absorb 55% → 95% of the damage taken, and cost 3 → 10 damage per point of mana.
Tome of Celestial MagicsinnateThis tome contains all the knowledge of the celestial arts.

Bard · Support

HP 143 · Mana 104 · Armor 3.8 unarmored · Damage 14–24 Magic · Attack every 1.6 s · Range 1000 · Speed 350

Strength 7 +20 · Agility 3 +1 · Intelligence 8 +5 (primary: intelligence)

AbilityTypeDescription
Call of the Siren · 10 lvlenemy targetLulls an enemy into silence and condemns them to death, using the ensuing corpse as a beacon for a number of deadly naga sirens.
Unnerving Symphony · 10 lvlpoint targetBlizzard + Banish: enemies within 150 + 55 × level of the point become ethereal for 12 s (physical damage 0, magic ×1.66).
Faenella's Grace · 10 lvlally targetFaenella's Grace will increase the attentiveness of an allied hero, resulting in faster experience gain. Lasts 40 → 85 seconds.
Meraud's Blessing · 10 lvlself-centeredWith a sharp strum of her harp, the Bard is able to increases the mana attunement of her allies. Restores 4 → 112 mana to nearby friendly heroes.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
NexusinnateThe magical lilt of Nexus encourages, if not outright forces, the user's Spellbringer to draw upon ambient energy, resulting in a sudden increase of its mana stores.

Dark Lord of Evil · All-rounders

HP 385 · Mana 247 · Armor 5.2 fortified · Damage 57–67 Chaos · Attack every 0.5 s · Range melee · Speed 522

Strength 15 +10.75 · Agility 20 +25.25 · Intelligence 19 +10 (primary: agility)

AbilityTypeDescription
Super Critical Strike · 10 lvlpassiveGives a 15% chance to do 5 → 16.25 times normal damage on an attack.
Super Cleaving Attack · 10 lvlpassiveThe Pit Lord strikes with such force that 3% → 30% of his damage strikes through to enemies near the primary attacked unit.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
EarthSlamWavepoint targetEarth Slam Wave: 30 steps toward the point, each dealing 250,000 + 500 × (Strength + Agility) to enemies within 700.
Power of Agility · 20 lvlpassiveGives a total of 75 → 1025 points to Agility.

Empath · Support

HP 181 · Mana 78 · Armor 1.8 unarmored · Speed 350

Strength 9 +5 · Agility 3 +1 · Intelligence 6 +20 (primary: strength)

AbilityTypeDescription
Regenerate · 10 lvlselfHeals the Empath for 1000 → 99999 hit points and 200 → 39671.86 mana points over 30 seconds.
Divine Protection · 10 lvlauraThe Divine Protection of the gods provides 4 → 184 additional armor to nearby allied heroes.
Alchemy · 10 lvlspellAlchemy: a random valuable item from the Alchemy table appears at your feet.
Transference · 10 lvlally targetlvl 1: Transfers -20 life per second and 00 mana per second from a target unit. Lasts 8 seconds.
lvl 10: Transfers -103.280 life per second and -11.390 mana per second from a target unit. Lasts 80 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Nissa's BindinginnateThe Empath puts a target enemy hero to sleep for 20 seconds. A sleeping unit can be awoken by attacking it, but it will be completely frozen for 10 seconds.
Vitality HealinginnateWith a wave of her hand, the Empath effortlessly replenishes 99,999 hit points.

Arcane Mistress · Casters

HP 276 · Mana 91 · Armor 3.8 heavy · Damage 13–20 Magic · Attack every 1.65 s · Range 450 · Speed 350

Strength 14 +20 · Agility 3 +1 · Intelligence 7 +25 (primary: intelligence)

AbilityTypeDescription
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Hailstorm · 10 lvlpoint targetCalls down 10 freezing ice shard waves; each wave deals 300 → 99999 damage to units in an area.
Frostbite · 10 lvlenemy targetBlasts enemy units with a wave of frost that deals 200 → 7688.67 damage to the target, and 200 → 7688.67 nova damage. Cold damage slows units' movement and attack rate for 50 seconds.
Frost Scythe · 30 lvlenemy targetCasts a magical shard of ice at an enemy unit, dealing 35.21 → 56724.05 damage and stunning the target for 0.01 → 0.3 seconds. Castable from 7000 range.
Ethereal Shield · 15 lvlally targetCreates a shield of aether around a target friendly unit. The shield adds 5 → 75 armor and slows melee units that attack it for 20 seconds. Lasts 40 → 96 seconds.
Targeted MagicinnateOrders a Storm Bolt at the nearest enemy within 7000.

Tempest · Casters

HP 124 · Mana 117 · Armor 3.8 heavy · Damage 16–23 Magic · Attack every 1.65 s · Range 700 · Speed 350

Strength 6 +20 · Agility 3 +1 · Intelligence 9 +5 (primary: intelligence)

AbilityTypeDescription
Arderial Magi · 10 lvlsummonThe Arderial magi calls forth 6 xyx to aid him, each dealing 50 → 1922.17 damage, for 30 seconds.
Ability · 10 lvlsummonlvl 1: Summons 1 creature for 120 s.
lvl 10: Summons 5 creatures for 120 s.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Ethereal Shield · 15 lvlally targetCreates a shield of aether around a target friendly unit. The shield adds 5 → 75 armor and slows melee units that attack it for 20 seconds. Lasts 40 → 96 seconds.
Ability · 10 lvlpoint target300 → 17,850 damage to all in a 600 → 1500 line; knocked up and stunned for 2 → 4.25 s.
AbilityinnateAfflicts a target enemy unit with a deadly parasite that deals 150 damage per second for 300 seconds. If the afflicted unit dies while under the effect of Parasite, a minor minion will spawn from its corpse.
Zephyr IIinnateThe Zephyr spell calls a light, refreshing breeze to help improve vitality recovery slightly for the Tempest's allies in its area of effect.

Ahlen · Fighters

HP 181 · Mana 39 · Armor 4.4 medium · Damage 16–23 Normal · Attack every 1.3 s · Range 180 · Speed 350

Strength 9 +5 · Agility 6 +2 · Intelligence 3 +20 (primary: strength)

AbilityTypeDescription
Apocalyptic Strike · 10 lvlpassiveGives a 8% → 15.2% chance that an attack will deal 60 → 2306.6 damage to nearby units.
Cataclysmic Strike · 10 lvlenemy targetLeaps to the target: it is left at 1 HP for the hero to finish off.
Dragon Dance · 10 lvlselfThe Dragon Dance increases the reflexes and combat ability of the Ahlen to such a degree that he is invulernable to all attacks. Lasts 30 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Combat Mastery · 15 lvlpassiveGives a 10% → 69% chance to dodge an attack and a 5% → 100% chance to deal 2 → 7 times normal damage.
Kaith'AudruinnateThe Ahlen practices the now-lost technique of Kaith'Audru; a state of mind wherein blood serves as a conduit to enlightenment. Converts 4% of the Ahlen's damage into life.

GokuSS4 · All-rounders

HP 670 · Mana 221 · Armor 8.6 heavy · Damage 47–57 Universal · Attack every 0.6 s · Range melee · Speed 350

Strength 30 +4.5 · Agility 22 +2.5 · Intelligence 17 +20 (primary: strength)

AbilityTypeDescription
Kamehamehamehapoint targetBeam: 2.5 s charge; on impact — Strength × 70,000 to all enemies within 3000.
Excaliburpoint target40,000 damage to each unit in a 1500 line, 1500 wide.
Critical Strikes · 10 lvlpassiveGives a 6% → 14% chance to do 2 → 11 times normal damage on an attack.
Cleaving Attack · 10 lvlpassiveThe Pit Lord strikes with such force that 30% → 75% of his damage strikes through to enemies near the primary attacked unit.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Bashinnate15% chance to stun the target for 2 s and deal +1500 damage.

Flame Skeleton · All-rounders

HP 506 · Mana 273 · Armor 12.4 fortified · Damage 49–54 Normal · Attack every 1.5 s · Range melee · Speed 350

Strength 24 +20 · Agility 31 +5 · Intelligence 21 +20 (primary: agility)

AbilityTypeDescription
Blades of Venom · 10 lvlself-centeredFan of Knives + Shadow Strike on all enemies within 475.
Super Kamehamehapoint targetKamehameha: 5 s charge, then a beam toward the target point — level × 450,000 damage to all within 200 of the impact.
72 magics · 10 lvlselfA copy of Flame Skeleton with your level, attributes and items for 10 + 12 × level s.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Ability · 10 lvlpassive10% → 40% chance to stun the target for 5 → 20 s and deal +125 → 1700 damage.

Blade Master · Casters

HP 124 · Mana 39 · Armor 5 fortified · Damage 16–19 Chaos · Attack every 0.75 s · Range 130 · Speed 350

Strength 6 +10 · Agility 9 +5 · Intelligence 3 +10 (primary: agility)

AbilityTypeDescription
Wolverine Dance · 10 lvlself-centeredA whirling dance of blades that deals 1000 → 38443.36 damage per second to nearby enemy land units. Lasts 7 seconds.
Earth-shaking Strike · 10 lvlself-centeredSlams the ground, dealing 80 → 3075.47 damage to nearby enemy land units and slowing their movement by 40% → 85% and attack rate by 40%.
Magic Resistance · 10 lvlpassiveThe Blood Dancer's Inner Fire will cause a spell targeted at him to fail.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Evasion Mastery · 10 lvlpassiveGives a 15% → 60% chance to avoid an attack.
Blood Dance 2innateA grisly and morbid ritual that increases the Blood Dancer's attack rate by 60% and movement speed by 100% for 40 seconds.

Barbarian · Fighters

HP 181 · Mana 39 · Armor 4.4 medium · Damage 16–23 Normal · Attack every 1.4 s · Range 180 · Speed 350

Strength 9 +5 · Agility 6 +2 · Intelligence 3 +20 (primary: strength)

AbilityTypeDescription
Everild's Rage · 10 lvlself-centeredBattle Roar for allies and +4 Strength permanently per cast.
Berserk · 10 lvlselfCauses the Barbarian to attack 50% → 410% faster, and move faster, but take 50% → 5% more damage.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Trothfang's Butchery · 10 lvlself-centeredThe Barbarian releases a vicious battle cry, dealing 20 → 768.87 damage to nearby enemy land units and stunning them for 3 → 16.5 seconds.
Combat Mastery · 15 lvlpassiveGives a 10% → 69% chance to dodge an attack and a 5% → 100% chance to deal 2 → 7 times normal damage.
Kuniyo's SpiritinnateThe Barbarian releases a vicious battle roar, reducing the armor of nearby enemy units by 15.

Weaponsmith · Fighters

HP 219 · Mana 13 · Armor 4.4 normal · Damage 27–46 Normal · Attack every 4.65 s · Range melee · Speed 350

Strength 11 +6 · Agility 6 +2.3 · Intelligence 1 +15 (primary: strength)

AbilityTypeDescription
Thunder Maul · 10 lvlself-centeredThunder Maul; with Cambrinth charged — an extra Thunder Clap over a large area.
ForgeFix · 10 lvlspellForge: skill level × Forge item (+16 damage permanently).
Concentration · 10 lvlselfForces the Weaponsmith to concentrate intently on the task at hand. His attack rate will be slowed, but his movement speed will be increased and he will deal - -100% → 325% more damage. Lasts 40 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Combat Mastery · 15 lvlpassiveGives a 10% → 69% chance to dodge an attack and a 5% → 100% chance to deal 2 → 7 times normal damage.
Cambrinth ChargeinnateChannel 2.1 s: the next attack or Thunder Maul is charged (×4 damage).

Demon Hunter · Support

Cunning Hero, adept at maneuvering through battles. Can learn Immolation, Evasion, Mana Burn, and Metamorphosis. Attacks land units.

HP 480 · Mana 260 · Armor 13.2 hero · Damage 79–101 Chaos · Attack every 0.4 s · Range melee · Speed 522

Strength 20 +11.1 · Agility 30 +15.75 · Intelligence 20 +8.75 (primary: agility)

AbilityTypeDescription
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Battle Roar · 15 lvlself-centeredGives nearby friendly units 100 → 1500 bonus attack damage. Lasts 15 → 60 seconds. Buff add to unti in map arena
hunters strike · 15 lvlpassiveGives a 10% → 20% chance to do 5 → 47 times normal damage on an attack.
Super Attack · 10 lvlpassivePassive: +evasion; 10% chance on attack — 15 × Agility to all enemies within 425 of the target.
cheat deathinnateWhen killed, the hunter will come back to life. cheat death has a 80 second cooldown.
Cleaving AttackinnateThe creature strikes with such force that 25% of their damage strikes through to enemies near the primary attacked unit.

Metal Machine · Casters

HP 233 · Mana 104 · Armor 5.8 fortified · Damage 12–18 Universal · Attack every 2 s · Range melee · Speed 350

Strength 7 +5 · Agility 3 +4 · Intelligence 8 +20 (primary: strength)

AbilityTypeDescription
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Upgrade Machinary · 10 lvlpassiveImproves other machine abilities
Rockets · 10 lvlpoint targetBombards an area with rockets dealin damage and stunning units.
Harder Metal · 10 lvlauraAllies within 900 → 2000: +10 → 250 armor.
Increase Machinary · 10 lvlspellTransforms the Metal Machine into BIGGER BETTER Metal Machine.

Demon Lord · Fighters

HP 214 · Mana 39 · Armor 2 unarmored · Damage 27–37 Chaos · Attack every 1.6 s · Range 600 · Speed 350

Strength 6 +1 · Agility 9 +4 · Intelligence 3 +0.5 (primary: agility)

AbilityTypeDescription
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Combat Mastery · 15 lvlpassiveGives a 10% → 69% chance to dodge an attack and a 5% → 100% chance to deal 2 → 7 times normal damage.
Demon Travel · 10 lvlpoint targetThe Demon Lord has been gifted with the power to move around through dimenshional gateways at will.
Demon Ritual · 10 lvlenemy targetMarks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells and will take 100 → 1500 damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled.
Summon Demon Spirits · 10 lvlsummonSummons Demon's Souls to tear and steal enemy soul's energy and return it to the Demon Lord.
Ultravisioninnate—
Channel · 3 lvlinnateChannels powerful warding magic.

Elemental Mage · Casters

HP 288 · Mana 143 · Armor 1.2 unarmored · Damage 18–24 Universal · Attack every 2.13 s · Range 600 · Speed 270

Strength 2 +1.6 · Agility 5 +1 · Intelligence 11 +2.5 (primary: intelligence)

AbilityTypeDescription
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Ice · 10 lvlpoint targetCalls the power of ice to battle
Lightning · 10 lvlenemy targetSummons lightning to aid in battle.
Earth · 10 lvlpoint targetA wave of Earth that ripples outward, causing 90 → 6760 damage to land units in a line.
Rain of the Elementals · 10 lvlself-centeredCalls down the elemental forces every 2 seconds that damages nearby enemy units. Each wave deals 2300 → 20000 damage. Lasts for 35 → 45 seconds.
Brilliance AurainnateGives additional mana regeneration to nearby friendly units of 2 mana per second.

Super Buff · All-rounders

HP 480 · Mana 260 · Armor 34.2 hero · Damage 83–98 Universal · Attack every 2 s · Range melee · Speed 522

Strength 20 +5 · Agility 20 +5 · Intelligence 20 +10 (primary: strength)

AbilityTypeDescription
Transmute · 10 lvlenemy targetKills a target unit instantly, transforming it into gold which is added to your available gold! Transmute cannot be used on Heroes, or creeps above level 100.
Howl of Terror · 10 lvlself-centeredThe Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 25% → 70% for 5 → 40 seconds.
Thunder Clap · 10 lvlself-centeredlvl 1: Slams the ground, dealing 50 damage to nearby enemy land units and slowing their movement by 50% and attack rate by 50%.
lvl 10: Slams the ground, dealing 500 damage to nearby enemy land units and slowing their movement by -85% and attack rate by -95%.
Tranquility · 10 lvlself-centeredCauses rains of healing energy to pour down in a large area, healing friendly allied units for 99999 hit points per second. Lasts 20 → 110 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Buff WardinnateBuff Ward

Undead Lord · Fighters

HP 290 · Mana 52 · Armor 3.2 hero · Damage 17–27 Universal · Attack every 2.2 s · Range melee · Speed 390

Strength 10 +3.5 · Agility 5 +1.8 · Intelligence 4 +1.8 (primary: strength)

AbilityTypeDescription
Lightning of Death · 10 lvlenemy targetCalls the Dead Lightning to Damage or kill Enemies.
Undead Axe · 10 lvlpassiveAll enemies within 200 → 300 of the target take 20% → 145% of the attack damage.
Harder Bones · 10 lvlauraAllies within 900 deal 30% → 80% more damage.
Undead Summon · 10 lvlpoint targetThe Undead Lord Summons Undead Monster
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
PlaugeinnateNearby enemies take 50 damage/s.

Holy Warrior · Fighters

HP 675 · Mana 39 · Armor 9.4 fortified · Damage 55–62 Normal · Attack every 0.5 s · Range 150 · Speed 522

Strength 35 +10 · Agility 6 +3 · Intelligence 3 +12.5 (primary: strength)

AbilityTypeDescription
Hedoric Manualenemy targetHedoric Manual: 6 hits of 10 × Strength on the target, then 95,000 + 75 × Strength to all within 2250.
Battle Roar · 15 lvlself-centeredGives nearby friendly units 100 → 1500 bonus attack damage. Lasts 15 → 60 seconds. Buff add to unti in map arena
Critical Strike · 10 lvlpassiveGives a 6% → 14% chance to do 2 → 11 times normal damage on an attack.
Fist of Stone · 10 lvlpoint targetSends a huge boulder screaming down upon an area, dealing 90 → 26803.68 damage and stunning enemy units for 6 → 15 seconds.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Trothfang's RallyinnateThe Trothfang's Rally spell is a useful tool. When cast, it will force all nearby enemy units to focus their attentions on the user, allowing his or her allies time to recuperate.

Dracula · All-rounders

HP 246 · Mana 39 · Armor 3.4 hero · Damage 31–36 Chaos · Attack every 1.6 s · Range melee · Speed 350

Strength 9 +5 · Agility 6 +2 · Intelligence 3 +20 (primary: strength)

AbilityTypeDescription
Dracula spell · 10 lvlselfMetamorphosis for 1.5 s (16 → 25 s on heroes): a different attack, +7500 → 43,500 HP.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
bat stamr · 10 lvlsummon10 → 100 creatures circle around for 30 → 75 s, biting nearby enemies.
Ability · 10 lvlenemy target75 → 1020 initial damage and 10 → 1450 damage/s for 25 → 47.5 s.
Vampiric Aura · 10 lvlauraMelee allies heal for 3% → 75% of damage dealt.
DraculainnateCreates a barrier that stops 3750 points of spell damage from affecting a target unit. Lasts 90 seconds.

Trader · Support

HP 599 · Mana 78 · Armor 3.4 heavy · Damage 49–54 Normal · Attack every 2 s · Range 140 · Speed 500

Strength 31 +5.6 · Agility 6 +2 · Intelligence 6 +20 (primary: strength)

AbilityTypeDescription
Caravan Bomb · 10 lvlpoint targetThe Trader orders one of his caravans to be loaded with explosive substances and then sent on a suicide run. The explosives inside the caravan deal 1200 → 46132.03 damage to an area.
Collect Assets · 10 lvlspellCollect Assets: +(2 + level/4) lumber.
Life Potion · 10 lvlself"They say dun get high on yer own supply, but stayin' alive on yer own supply, thaz somethin' different." - Merchant Prince Karm. Amount recovered: 300 → 11100
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Combat Mastery · 15 lvlpassiveGives a 10% → 69% chance to dodge an attack and a 5% → 100% chance to deal 2 → 7 times normal damage.

Ranger · All-rounders

HP 124 · Mana 39 · Armor 2 medium · Damage 14–19 Pierce · Attack every 1 s · Range 1400 · Speed 350

Strength 6 +10 · Agility 9 +3 · Intelligence 3 +10 (primary: agility)

AbilityTypeDescription
Meraud's Companion · 10 lvlsummonThe Ranger is able to call forth Meraud's avatar and companion to aid her in combat.
See the Wind · 10 lvlpassiveGives a 9% → 18% chance to do 12 → 21 times normal damage on an attack and get 50 → 1922.17 bonus damage.
Nature Lore · 10 lvlauraA Ranger is able utilize the idiosyncrasies of nature to benefit themselves in combat. Provides a 10% → 100% bonus to attack damage.
Train Stats · 100 lvlpassiveThis hero has trained hard, gaining a 12 → 1955 bonus to all skills.
Harawep's Bonds · 10 lvlenemy targetSummon spiders to entrap a unit in an unescapable web. Immobilizes an enemy unit for 12 → 66 seconds. Castable from 500 → 1400 range.
BefriendinnateThe Ranger befriends an enemy creature, putting it permanently under her control.

Units · 87

NameHPArmorDamageAttack everyRangeCost
(Level 8) Giant Wolf Spider480035 medium302–324 Normal1.6 smelee105
King of World500,0001000 fortified200,008–200,016 Chaos0.7 s130480 + 120 lumber
(Level 23) Fendryad21,600105 heavy4001–4020 Magic3 s400320 + 50 lumber
(Level 10) Black Bear13005 unarmored144–200 Normal1.7 smelee—
(Final Level) S'lai Screamer500,0001000 hero200,008–200,016 Chaos0.7 s130480 + 120 lumber
(Level 17) Young Ogre14,40075 heavy701–800 Normal0.7 smelee150
(Level 19) Small Peccary16,80085 unarmored804–900 Normal1.6 smelee—
(Level 39) Snaer Hafwa500,0001000 fortified100,001 Chaos0.8 s300155 + 30 lumber
Starlight Sphere5005 heavy2 Magic1.35 s450—
Anceint Creep lvl 962,4500 medium1564–1569 Pierce1 smelee215 + 40 lumber
(Level 21) Yvhh la'tami19,20095 medium2503–2725 Normal1.1 smelee255 + 30 lumber
Anceint Creep lvl 516,8000 medium457–462 Pierce1 smelee215 + 40 lumber
(Level 9) Rock Troll600040 heavy354–398 Normal1.7 smelee425 + 100 lumber
Anceint Creep lvl 385000 medium66–71 Pierce1 smelee215 + 40 lumber
(Level 6) Faenrae Reaver240025 heavy204–240 Normal1.2 smelee85
(Level 38) S'sugi Malchata500,0001000 hero45,001 Siege0.4 smelee120
(Level 3) Crazed Madman30015 heavy51–58 Normal1 smelee105
(Level 37) Warklin Mauler450,000700 fortified35,001 Normal0.5 smelee—
(Level 35) Misshapen Germish'din350,000165 fortified30,001 Normal0.6 smelee240 + 70 lumber
Uthmor15006 heavy49–60 Chaos1.35 smelee480 + 120 lumber
(Level 32) Lun'Shele Hunter200,000150 hero20,001 Pierce1.3 s650130 + 10 lumber
Naga Siren5253 light1002–1010 Magic1.8 s450235 + 30 lumber
(Level 1) Giant Salt Crab75020 heavy16–19 Normal1.8 smelee150
(Level 18) Mottled Westanuryn15,60080 heavy752–800 Pierce2.3 s400105
(Level 13) Lesser Sluagh960055 light504–556 Pierce1.75 s600150 + 10 lumber
Revenant of the Seas76,8002 heavy3201–3204 Normal0.05 smelee255 + 30 lumber
Banshee Lord13,3333 medium600–10,500 Normal1.4 s500225
Anceint Creep lvl 118000 medium26–31 Pierce1 smelee215 + 40 lumber
Demon18,0002 heavy800–10,700 Normal1.35 s450—
Serpent Ward1350 heavy41–45 Pierce1.5 s600—
Arhat15006 heavy49–60 Chaos1.35 smelee480 + 120 lumber
(Level 2) Gnoll900 heavy11–16 Normal1.7 smelee105
(Level 30) Zombie Nomad100,000140 heavy15,001 Normal0.7 s15085
(Level 12) Snowbeast840050 unarmored454–506 Normal1.25 smelee255 + 30 lumber
Anceint Creep lvl 622,3000 medium665–670 Pierce1 smelee215 + 40 lumber
(Level 25) Rock Guardian24,000115 heavy6004–6400 Normal1.5 smelee365 + 80 lumber
Anceint Creep lvl 836,3000 medium1236–1241 Pierce1 smelee215 + 40 lumber
Fel Demon23,0004 heavy1350–11,250 Chaos1.35 smelee320 + 50 lumber
(Level 14) Arbelog10,80060 unarmored551–580 Normal2.5 smelee480 + 120 lumber
(Level 11) Dark Fiend720045 heavy404–440 Magic1.7 smelee170
Anceint Creep lvl 728,3000 medium894–899 Pierce1 smelee215 + 40 lumber
Meraud's Pup20000 heavy201–202 Normal1.35 smelee150 + 10 lumber
(Level 16) Swamp Troll13,20070 unarmored651–740 Normal1.4 smelee480 + 120 lumber
(Level 34) Poloh'izh300,000160 heavy25,001 Normal0.5 smelee150 + 10 lumber
Skeletal Orc Grunt96003 heavy401–404 Normal0.1 smelee300
(Level 33) Kra'hei250,000155 fortified22,030–25,000 Normal1 smelee225 + 55 lumber
Ghoul Lord15,0000 heavy725–10,625 Normal1.3 smelee120
Anceint Creep lvl 230000 medium41–46 Pierce1 smelee215 + 40 lumber
Serpent Ward1350 heavy23–26 Pierce1.5 s600—
(Level 7) Blood Wolf360030 light251–265 Normal0.8 smelee255 + 30 lumber
(Level 27) Skeletal Sailor26,400125 medium8012–9200 Normal0.9 s22090
Dark Minion12000 heavy51–53 Normal0.2 smelee—
(Level 26) Pirate25,200120 heavy7008–7800 Normal0.7 smelee265 + 85 lumber
Anceint Creep lvl 413,0000 medium129–134 Pierce1 smelee215 + 40 lumber
(Level 31) Adan'f Shadow Mage160,000145 heavy18,001 Magic1.1 s500255 + 30 lumber
Ice Fortress500,000140 fortified2 Pierce1 s500—
(Level 4) Wild Boar60020 unarmored77–91 Normal1.7 smelee105
Voidwalker28,0000 heavy1850–11,750 Chaos1.35 s450545 + 150 lumber
(Level 22) Giant Black Leucro20,400100 unarmored2804–3060 Normal0.6 smelee255 + 30 lumber
Greater Dark Minion24000 heavy101–104 Normal0.2 smelee—
Skinned Animal1801 heavy14–15 Normal2 smelee—
(Level 36) Armored Warklin400,000500 fortified30,001 Normal1 smelee—
(Level 5) Wood Troll120020 medium152–166 Normal1.6 smelee105
(Level 29) Adan'f Blood Warrior45,000135 heavy12,014–13,400 Normal0.4 s190480 + 120 lumber
(Level 20) Giant Thicket Viper18,00090 light1201–1250 Magic1.6 s300200 + 25 lumber
Medivh2800 heavy9–24 Pierce1.1 s600185
Hav'roth15006 heavy49–60 Chaos1.35 smelee480 + 120 lumber
Revenant of the Depths140,0002 heavy6401–6407 Chaos0.05 smelee425 + 100 lumber
Meraud's Lupine54,0002 heavy5401–5404 Normal1.35 smelee255 + 30 lumber
(Level 28) Marbled Angiswaerd27,600130 fortified10,001 Chaos1.3 s160255 + 30 lumber
Better Demon25,0001 heavy1600–11,500 Chaos1.35 smelee170
Sidhlot15006 heavy49–60 Chaos1.35 smelee480 + 120 lumber
(Level 15) Moss Mey12,00065 heavy601–669 Normal1.5 s200225 + 40 lumber
(Level 24) Death Spirit22,800110 heavy5003–5300 Normal1.1 smelee155 + 15 lumber
Revenant of the Tides38,4002 heavy1601–1602 Normal0.05 smelee255 + 30 lumber
Anceint Creep lvl 1069,0000 medium5790–5795 Pierce0.5 s600215 + 40 lumber
Meraud's Lycanthorpe162,0002 heavy16,201–16,205 Normal1.35 smelee365 + 80 lumber
Buff Ward100010 divine———145 + 25 lumber
Infernal Lord35,0006 heavy3100–13,000 Chaos1.35 smelee480 + 120 lumber
Deeplord Revenant200,0002 heavy12,801–12,809 Chaos0.05 smelee745 + 200 lumber
Meraud's Dog60000 heavy601–602 Normal1.35 smelee150 + 10 lumber
Owl Scout500,0000 medium1251–1325 Chaos3 s500—
Skeleton55000 heavy145–2125 Normal2 smelee—
Skeletal Orc48002 heavy201–202 Normal0.1 smelee90
Lesser Dark Minion6000 heavy26–27 Normal0.2 smelee—
Skeletal Orc Champion19,2002 heavy801–807 Chaos0.1 smelee90
Meraud's Wolf18,0002 heavy1801–1804 Normal1.35 smelee255 + 30 lumber

Buildings · 15

NameHPArmorDamageAttack everyRangeCost
Frog150 medium————
Tembeg's Armory150,0000 fortified———50
Circle of Power150,0000 fortified————
Team Goal150,0000 fortified————
Milgrym's Weapons150,0000 fortified———50
Fountain of Health150,0000 fortified———50
First Provincial Bank150,0000 fortified———50
Ribboned Steel Nimsha150,0000 fortified————
Fountain of Mana150,0000 fortified———50
Mauriga's Botanicals150,0000 fortified———50
Mongers' Bazaar150,0000 fortified———50
Asemath Academy150,0000 fortified———50
Grisgonda's Gems150,0000 fortified———50
Spellbringer12005 fortified———240 + 100 lumber
Ancient of Wonders500,000125 hero3501–3510 Normal1.25 smelee—

Items · 65

NameCostDescription
Gold Coins 10001 lumber+1000 gold
1 charge · consumed on use
Exchanges 1000 gold for your 1 wood.
Kirmhiro Draught1 lumber+300 mana
2 charges · consumed on use
Restores 300 mana when used. 2 charges.
Gold Coins 1100010 lumber+11,000 gold
1 charge · consumed on use
Exchanges 11000 gold for your 10 wood.
Large Kirmhiro Draught10 lumber+2000 mana
15 charges · consumed on use
Restores 2000 mana when used 4 charges.
Cebi Root20+400 HP over 45 s
8 charges · consumed on use
Non-Combat Consumable Regenerates a target unit's hit points by 400 over 45 seconds when used. 8 charges.
Agani Tayeu'a80 lumber+50% mana regeneration
+12 intelligence
+200 mana
Grants 50% increased mana regeneration, +12 intelligence, and +200 mana.
Gold Coins 10000083 lumber+100,000 gold
1 charge · consumed on use
Exchanges 100000 gold for your 83 wood.
Ironbark Leathers120 lumberBlocks one enemy spell every 4 s
+50 armor
+20% attack speed
Gives a hero magic resistance (blocks a spell every 4 seconds), +50 armor, and +20% increased attack speed.
Tome of Knowledge +100160 lumberpermanently +100 to strength, agility and intelligence
permanently +5000 HP
1 charge · consumed on use
Permanently increases the Strength, Agility and Intelligence of the hero by 100 when used.
Dragon-scale Shield180 lumber+5 armor
Every attack taken reduced by 300
Takes 70% of piercing damage
Increases the armor of a hero by 5 when worn, absorbs 300 damage, and protects against piercing attacks. Damage absorption does not stack.
Hisan Salve200+200 mana over 45 s
5 charges · consumed on use
Non-Combat Consumable Regenerates the hero's mana by 200 over 45 seconds when used. 5 charges.
Potion of Healing200heals 600 HP
2 charges · consumed on use
Heals 600 hit points when used. 2 charges.
T'kashi Mirror Blade240 lumber+36 to strength, agility and intelligence
+960 damage
Increases the damage of a hero by 960, and gives +36 to all stats when equipped.
Uthmor's Skullcleaver240 lumber+36 to strength, agility and intelligence
+240 damage
crit: 50% chance ×2
Increases the damage of a hero by 240, gives +36 to all stats, and grants a 50% chance to deal double damage.
Garden's Vision500Sentry ward for 300 s: detects invisible units
2 charges · consumed on use
Drops an enchanted bauble that will detect nearby invisible units.
devil chose Blade600 lumberlife steal 60%
+5000 damage
Attack + 5000, Lifesteal 60%
Vampiric Potion900+12 damage and 75% life steal for 20 s
1 charge · consumed on use
Adds 12 bonus damage and a life-stealing attack to the Hero. Lasts 20 seconds.
Potion of Greater Healing1000heals 5000 HP
5 charges · consumed on use
Heals 5000 hit points when used. 5 charges.
Anti-magic Potion1000Spell immune for 30 s
2 charges · consumed on use
Gives the hero immunity to magical spells for 30 seconds.
Tome of Retraining1000Resets hero skills: skill points can be spent again
1 charge · consumed on use
Unlearns all of the hero's spells, allowing the ero to learn different skills.
Tome of Experience1000+100 experience
1 charge · consumed on use
Gives 100 experience to the Hero when used.
Bundle of Lumber 11450+1 lumber
1 charge · consumed on use
Exchanges 1 wood for your 1450 gold.
Tome of Agility2000permanently +1 agility
1 charge · consumed on use
Permanently increases the Agility of the hero by 1 when used.
Tome of Intelligence2000permanently +1 intelligence
1 charge · consumed on use
Permanently increases the Intelligence of the hero by 1 when used.
Tome of Strength2000permanently +1 strength
1 charge · consumed on use
Permanently increases the Strength of the hero by 1 when used.
Winged Leather Boots3000+3 agility
+3 intelligence
Instantly moves to a point up to 1000 away
usable
Allows a hero to teleport a short distance. Also adds 3 to Agility and Intelligence.
Elven Stalking Boots4000+522 move speed
+6 agility
Greatly increases the movement speed of a hero when worn. Also adds 6 Agility.
Gleaming Longsword4000+60 damage
Increases damage of a hero by 60.
Arbelog Paw Boots5000evasion 15%
Grants the wearer a 15% chance to avoid attacks. Does not stack with Evasion or Combat Mastery.
Potion of Ultra Healing5000heals 20,000 HP
10 charges · consumed on use
Heals 20000 hit points when used. 10 charges.
Ruby-inset Ring5000+12 strength
Boosts Strength by 12 when worn.
Emerald-inset Ring5000+12 agility
Boosts Agility by 12 when worn.
Sapphire-inset Ring5000+12 intelligence
Boosts Intelligence by 12 when worn.
Small Round Shield7000Every attack taken reduced by 25
+5 armor
Increases the armor of a hjero by 5 when worn, and absorbs 25 damage. Damage absorption does not stack.
Elven Plate Mail8500+50 armor
Increases the armor of a hero by 50 when worn.
Tome of Power10,000+1 hero level
1 charge · consumed on use
Increases the level of the Hero by 1 when used.
Bundle of Lumber 1013,500+10 lumber
1 charge · consumed on use
Exchanges 10 wood for your 13500 gold.
Manual of Combat15,000permanently +30 damage
1 charge · consumed on use
Permanently increases the damage of the hero by 30.
Tome of Knowledge18,000permanently +4 to strength, agility and intelligence
1 charge · consumed on use
Permanently increases the Strength, Agility and Intelligence of the hero by 4 when used.
Tome of Agility +1019,000permanently +10 agility
1 charge · consumed on use
Permanently increases the Agility of the hero by 10 when used.
Tome of Intelligence +1019,000permanently +10 intelligence
1 charge · consumed on use
Permanently increases the Intelligence of the hero by 10 when used.
Tome of Strength +1019,000permanently +10 strength
1 charge · consumed on use
Permanently increases the Strength of the hero by 10 when used.
Kite Shield20,000Every attack taken reduced by 50
+5 armor
Increases the armor of a hero by 5 when worn, absorbs 50 damage, and protects against piercing attacks. Damage absorption does not stack.
Elder Staff20,000+25% mana regeneration
+75 mana
+4 intelligence
Grants +4 Intelligence, +75 mana, and 25% bonus mana regeneration.
Polished Elven Telo20,000+12 agility
+120 damage
+15% attack speed
Increases the damage of a hero by 120, and grants 15% increased attack speed.
Potion of Super Healing20,000heals 50,000 HP
5 charges · consumed on use
Heals 50000 hit points when used.
Crystal-etched Ring20,000+12 to strength, agility and intelligence
Boosts all stats by 12 when worn.
Bloodstone-inset Ring20,000+36 strength
Boosts Strength by 36 when worn.
Zircon-inset Ring20,000+36 agility
Boosts Agility by 36 when worn.
Moonstone-inset Ring20,000+36 intelligence
Boosts Intelligence by 36 when worn.
Tower Shield40,000Every attack taken reduced by 75
+5 armor
Takes 70% of piercing damage
Increases the armor of a hjero by 5 when worn, absorbs 75 damage, and protects against piercing attacks. Damage absorption does not stack.
Sun Key50,000 + 150 lumber+400 armor
This key glows brightly.
Moon Key50,000 + 350 lumbereach hit removes 100 target armor
life steal 40%
This key glows faintly.
Bloodthirst65,000life steal 10%
+120 damage
Increases the damage of a hero by 120, and grants a very small life steal attack. Does not stack with itself or the Nimsha.
Diamond-etched Ring70,000+36 to strength, agility and intelligence
Boosts all stats by 36 when worn.
Spineripper80,000+480 damage
Increases the damage of a hero by 480.
Potion of God Healing100,000heals 399,996 HP
5 charges · consumed on use
Heals 99999 hit points when used.
Nimsha100,000+120 damage
each hit removes 20 target armor
Increases the damage of a hero by 126, and reduces the target's armor by 20 for 5 seconds. Does not stack with itself or the Bloodthirst.
Ribboned Steel Nimsha100,000+120 damage
Increases the damage of a hero by 120, and reduces the target's armor by 10 for 5 seconds. Does not stack with itself.
Bundle of Lumber 80100,000+80 lumber
1 charge · consumed on use
Exchanges 80 wood for your 100000 gold.
Purchase Armor100,000 + 740 lumber+500 armor
Spell immune for 90 s
+800 HP/s
800HP / sek, anti-magie, +500 Armor
Blood Key100,000 + 1000 lumberlife steal 75%
+50,000 HP
each hit removes 200 target armor
This key is covered in blood.
Ghost Key100,000 + 1000 lumber+5000 damage
+300 move speed
+200% attack speed
This key is rather insubstantial.
Magic Key Chain100,000 + 2000 lumber+5000 to strength, agility and intelligence
+1200 armor
+25,000 damage
This magical chain of keys give you super power.
Secret Weapon of Heaven (Boss)100,000 + 5000 lumber+10,000 armor
+99,999 damage
+50,000 to strength, agility and intelligence
life steal 80%
Super Power of Heaven

Rounds · 40

RoundCreepHPArmorDamageSpeedBounty
1(Level 1) Giant Salt Crab75020 heavy16–19 Normal10024–52
2(Level 2) Gnoll900 heavy11–16 Normal10511–30
3(Level 3) Crazed Madman30015 heavy51–58 Normal11031–50
4(Level 4) Wild Boar60020 unarmored77–91 Normal11556–80
5(Level 5) Wood Troll120020 medium152–166 Normal12071–90
6(Level 6) Faenrae Reaver240025 heavy204–240 Normal125101–108
7(Level 7) Blood Wolf360030 light251–265 Normal130117–135
8(Level 8) Giant Wolf Spider480035 medium302–324 Normal135131–150
9(Level 9) Rock Troll600040 heavy354–398 Normal145151–170
10(Level 10) Black Bear13005 unarmored144–200 Normal150172–230
11(Level 11) Dark Fiend720045 heavy404–440 Magic155202–240
12(Level 12) Snowbeast840050 unarmored454–506 Normal160228–303
13(Level 13) Lesser Sluagh960055 light504–556 Pierce165251–280
14(Level 14) Arbelog10,80060 unarmored551–580 Normal170285–330
15(Level 15) Moss Mey12,00065 heavy601–669 Normal175323–392
16(Level 16) Swamp Troll13,20070 unarmored651–740 Normal180362–420
17(Level 17) Young Ogre14,40075 heavy701–800 Normal185401–403
18(Level 18) Mottled Westanuryn15,60080 heavy752–800 Pierce190451–453
19(Level 19) Small Peccary16,80085 unarmored804–900 Normal1951001–1003
20(Level 20) Giant Thicket Viper18,00090 light1201–1250 Magic200581–583
21(Level 21) Yvhh la'tami19,20095 medium2503–2725 Normal205676–688
22(Level 22) Giant Black Leucro20,400100 unarmored2804–3060 Normal210772–790
23(Level 23) Fendryad21,600105 heavy4001–4020 Magic215883–889
24(Level 24) Death Spirit22,800110 heavy5003–5300 Normal2201001–1003
25(Level 25) Rock Guardian24,000115 heavy6004–6400 Normal2251124–1132
26(Level 26) Pirate25,200120 heavy7008–7800 Normal2301301–1303
27(Level 27) Skeletal Sailor26,400125 medium8012–9200 Normal2351501–1503
28(Level 28) Marbled Angiswaerd27,600130 fortified10,001 Chaos2401805–1815
29(Level 29) Adan'f Blood Warrior45,000135 heavy12,014–13,400 Normal24510,012–10,144
30(Level 30) Zombie Nomad100,000140 heavy15,001 Normal25010,100–20,000
31(Level 31) Adan'f Shadow Mage160,000145 heavy18,001 Magic25510,100–20,000
32(Level 32) Lun'Shele Hunter200,000150 hero20,001 Pierce26010,100–20,000
33(Level 33) Kra'hei250,000155 fortified22,030–25,000 Normal26510,100–20,000
34(Level 34) Poloh'izh300,000160 heavy25,001 Normal27010,100–20,000
35(Level 35) Misshapen Germish'din350,000165 fortified30,001 Normal27510,100–20,000
36(Level 36) Armored Warklin400,000500 fortified30,001 Normal28010,100–20,000
37(Level 37) Warklin Mauler450,000700 fortified35,001 Normal28510,100–20,000
38(Level 38) S'sugi Malchata500,0001000 hero45,001 Siege29010,100–20,000
39(Level 39) Snaer Hafwa500,0001000 fortified100,001 Chaos29510,100–20,000
40(Final Level) S'lai Screamer500,0001000 hero200,008–200,016 Chaos30010,100–20,000