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Warcraft III custom maps in your browser

No install and no Warcraft needed: open and play.

Solo against bots or with friends via a room link.

Green Circle TD

Maps

Readyonlinetutorial Green Circle TD MegaTower defense · 1–8, together against the waves · ≈ 50–70 min Creeps run in a circle around your base and you line the road with towers. 176 towers in 11 lines, each with a role: damage, slow, poison, auras. Playableonline Green TDTower defense · 1–9, shared lives · ≈ 40–60 min The same towers, but creeps walk a road to the exit, and every one that slips through costs a shared life. Playableonline WintermaulTower defense · 1–9 · ≈ 40–60 min Monsters march to the ship while you build a maze of towers: the longer their path, the longer they are under fire. Playable Enfo's Team SurvivalSurvival · you and bots, co-op or versus · ≈ 40–60 min A team of heroes holds out against rounds of monsters. Shops and levels between rounds; late rounds need real teamwork. Playableonlinetutorial Footman FrenzyArmy battle · 12: 4 teams of 3, empty seats are bots · ≈ 20–40 min Your barracks spawn footmen on their own while you lead a hero and the army against other bases. Four corners, four teams, the last one standing wins. Playable Hero Line WarsArmy battle · two teams, empty seats are bots · ≈ 30–50 min Hire mercenaries — they rush the enemy base and raise your income. Meanwhile your hero holds off theirs. Playableonline Pudge WarsArena · two teams across a river · ≈ 15–25 min Butchers on both sides of a river throw hooks: catch, pull, finish. Pure aim and prediction. Playable Hungry Hungry FelhoundsArena · up to 11, empty seats are bots · ≈ 5–10 min The felhound chases whoever holds the stone and gets faster with every pass. Pass it and don’t get caught. Playable X Hero SiegeSurvival · up to 8 heroes in the castle · ≈ 40–60 min The castle is besieged along eight lanes. Your heroes hold the passes wave after wave until the boss chain. Playable War of CitiesArmy battle · 5 vs 5, empty seats are bots · ≈ 30–50 min Put buildings on your lane — the army they spawn marches on the enemy City by itself. What you build and when decides it. Playable Castle FightArmy battle · two teams, empty seats are bots · ≈ 10–20 min per round Everyone builds their race’s buildings and the army marches on the enemy castle on its own. Rounds to a set score. Playable Like a KingArmy battle · 1 vs 1 against a bot · ≈ 5–10 min per fight Short duels on a grid: mines give gold, barracks give troops, and you draw their path yourself. Playable Key to LifeRPG · up to 4 heroes · ≈ 60–90 min RPG survival in a demon city: ten classes, a quest chain, three artifacts and a final fight with Arkhazar. Soon Custom Hero SurvivalSurvival Build a hero from abilities of your choice and survive the waves. Unpacked, not built yet. Soon Fight of CharactersArena A hero arena with characters from anime and games. Unpacked, not built yet. Soon Bleach vs One PieceArena A team hero arena of two anime. Unpacked, not built yet. Planned VampirismSurvival Humans build shelters, vampires hunt them at night. Planned. Planned PETRISurvival Petrosyan-style hide and build against a hunter. Planned.