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Hero Line Wars · Wiki

Reference built from the map data: the same numbers as in the game. Ability descriptions follow their WC3 fields per level (separated by “/”). Map version: 9.3.

▶ PlayHero Line Wars

Heroes · 14

Blademaster

Cunning Hero, adept at quickly killing individual units and creating confusion among enemies. Can learn Mirror Image, Wind Walk, Critical Strike and Bladestorm. Attacks land units.

HP 260 · Mana 120 · Armor -0.05 hero · Damage 15–37 Universal · Attack every 1.77 s · Range melee · Speed 320

Strength 8 +4 · Agility 13 +4 · Intelligence 6 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
CRITICALSTRIKE · 10 lvlpassiveGives a chance to do more damage on an attack. Damage increases with levels.
BASH · 10 lvlpassiveGives a chance that an attack will do bonus damage and stun an opponent. Bonus damage and stun times increase with levels!
MIRRORIMAGE · 10 lvlselfConfuses the enemy by creating illusions of the Blademaster. Dispels all magic from the Blademaster. Duration and number of blademasters increase with levels.
BLADESTORM · 3 lvlself-centeredCauses a bladestorm of destructive force around the Blademaster, rendering him immune to magic and dealing damage per second to nearby enemy land units. Damage and time increases with levels.

Hydralisk

Hydralisk

HP 400 · Mana 160 · Armor 0.2 hero · Damage 18–28 Universal · Attack every 1.5 s · Range melee · Speed 320

Strength 15 +6 · Agility 8 +4 · Intelligence 8 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
CRITICALSTRIKE · 10 lvlpassiveGives a chance to do more damage on an attack. Damage increases with levels.
WARSTOMP · 10 lvlself-centeredSlams the ground, stunning and damaging nearby enemy land units. Damage increase with levels.
Fang of the Vampire · 3 lvlauraHero gain 5%/10%/15% of their attack damage when they hit enemy units.
Infectuious Flies · 5 lvlsummonCreates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return. Lasts 60 seconds.

Priest of healing

Cunning Hero, adept at entering and escaping combat. Can learn Blink, Fan of Knives, Shadow Strike and Vengeance. Attacks land units.

HP 260 · Mana 160 · Armor -0.5 hero · Damage 22–42 Universal · Attack every 2 s · Range 1000 · Speed 320

Strength 8 +4 · Agility 10 +4 · Intelligence 8 +5 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
MIRRORIMAGE · 10 lvlselfConfuses the enemy by creating illusions of the Blademaster. Dispels all magic from the Blademaster. Duration and number of blademasters increase with levels.
MANASHIELD · 10 lvltoggleCreates a shield that absorbs damage by using the Sea Witch's mana. Increases with each level.
Healing Aura · 3 lvlauraNearby friendly melee units gain hit points when they hit enemy units. Hit point regeneration increases with levels.
Infernal of light DooM · 3 lvlsummonlvl 1: Summons inferno of light Doom
lvl 3: Summons Inferno of light Doom

Sniper

Mystical Hero, adept at ranged assaults. Can learn camo shot, Summon Water Elemental, Brilliance Aura and Mass Teleport. Attacks land and air units.

HP 180 · Mana 180 · Armor -0.95 hero · Damage 9–15 Universal · Attack every 2.6 s · Range 1500 · Speed 320

Strength 4 +4 · Agility 7 +4 · Intelligence 9 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
Cobat adrinalin · 10 lvlauraIncreases nearby friendly units' movement speed by 10% → 40% and attack rate by 10% → 40%.
Poisoned Shot · 10 lvlon hitlvl 1: Attacks poison: 10 damage/s for 10 s.
lvl 10: Attacks poison: 200 damage/s for 50 s (10 s on heroes).
Critical Shot · 10 lvlpassiveGives a 10% → 20% chance to do 2 → 4 times normal damage on an attack.
Camo shot · 5 lvlselfInvisible for 60/60/50/50/50 s and +10%/40%/70%/100%/130% movement; the attack out of invisibility deals +10,000/20,000/30,000/40,000/50,000 damage.

Druid of the Moon

HP 240 · Mana 260 · Armor 0.5 hero · Damage 12–22 Universal · Attack every 2 s · Range 5000 · Speed 350

Strength 7 +4 · Agility 10 +8 · Intelligence 13 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
BLACKARROW · 10 lvlpassiveAdds extra damage to attacks. Units killed while under the effect of Black Arrow will turn into Freaks!
Trueshot Aura · 10 lvlauraAn aura that gives friendly nearby units a 10% → 30% bonus damage to their ranged attacks.
Sentinel · 10 lvlsummonSummons Huntress. Duration and damage increase with levels.
Starfall · 3 lvlself-centered300/1200/2000 damage/s to enemies within 1000 for 30 s.

Death Wish

A Gobblin Mecanic with ROCKETS

HP 340 · Mana 160 · Armor 1.05 hero · Damage 10–38 Universal · Attack every 2.2 s · Range 1200 · Speed 270

Strength 12 +4 · Agility 7 +4 · Intelligence 8 +6 (primary: intelligence)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
Trueshot Aura · 10 lvlauraAn aura that gives friendly nearby units a 10% → 30% bonus damage to their ranged attacks.
BASH · 10 lvlpassiveGives a chance that an attack will do bonus damage and stun an opponent. Bonus damage and stun times increase with levels!
Cluster Missles · 10 lvlpoint targetBombards an area with rockets, dealing up to 35 → 100 damage to nearby enemy land units and stunning them for 1.01 second.
Sky Rockets · 5 lvlself-centeredCalls down a wave of falling stars every 2 seconds that damages nearby enemy units. Each wave deals 100 damage. Lasts for 60 seconds.

Night Assassin

Mystical Hero, adept at controlling magic and ranged assaults. Can learn Flame Strike, Banish, Siphon Mana and Phoenix. Attacks land and air units.

HP 260 · Mana 180 · Armor -0.65 hero · Damage 21–27 Universal · Attack every 1.64 s · Range melee · Speed 300

Strength 8 +4 · Agility 9 +4 · Intelligence 9 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
EVASION · 10 lvlpassiveGives a percent chance to avoid attacks. Increases with levels.
CRITICALSTRIKE · 10 lvlpassiveGives a chance to do more damage on an attack. Damage increases with levels.
Killer Roots · 10 lvlenemy targetCauses roots to burst from the ground, immobilizing and disarming a target enemy unit for 15 → 25 seconds, and dealing 50 → 250 damage per second.
Fang of the Vampire · 3 lvlauraHero gain 5%/10%/15% of their attack damage when they hit enemy units.
Sphereinnate—

Disciple of the Phoenix

Warrior Hero, exceptional at absorbing damage and melee combat. Can learn Shockwave, War Stomp, Endurance Aura and Reincarnation. Attacks land units.

HP 400 · Mana 80 · Armor -0.25 hero · Damage 6–16 Universal · Attack every 2.05 s · Range 1200 · Speed 320

Strength 15 +4 · Agility 5 +4 · Intelligence 4 +4 (primary: intelligence)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
FLAME STRIKE · 10 lvlpoint targetConjures a pillar of fire which damages ground units in a target area over time. Damage and time increase with each level of the spell.
Mirradon Flame · 10 lvlauraEnemies within 900: −5 → −50 armor.
PHEONIX · 3 lvlsummonSummons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix. Attacks land and air units.
Sea of flames · 10 lvlpoint targetCalls down waves of fire to burn your enemies.

Demon Hunter

Cunning Hero, adept at maneuvering through battles. Can learn Immolation, Evasion, Mana Burn, and Metamorphosis. Attacks land units.

HP 260 · Mana 100 · Armor -0.5 hero · Damage 12–34 Universal · Attack every 1.7 s · Range melee · Speed 320

Strength 8 +4 · Agility 10 +4 · Intelligence 5 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
IMMOLATION · 10 lvltoggleEngulfs the Demon Hunter in flames, causing damage to nearby enemy land units. Increases with levels.
SIphon LIFE · 10 lvlenemy targetAbsorbs the Life Force of a target enemy unit by taking life from it every second and giving it to the Freak. Life absorbed and time increase with levels.
EVASION · 10 lvlpassiveGives a percent chance to avoid attacks. Increases with levels.
METAMORPH · 3 lvlselfTransforms the Demon Hunter into a powerful Demon with a ranged attack and additional bonus hit points.
Ultravisioninnate—

Pandaren Brewmaster

Warrior Hero, exceptional at absorbing damage and melee combat. Can learn Breath of Fire, Drunken Haze, Drunken Brawler and Storm, Earth, And Fire. Attacks land units.

HP 340 · Mana 100 · Armor -0.4 hero · Damage 14–24 Universal · Attack every 2.22 s · Range melee · Speed 270

Strength 12 +4 · Agility 4 +4 · Intelligence 5 +4 (primary: strength)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
BREATHOFFIRE · 10 lvlpoint targetBreathes a cone of fire at enemy units. Units that have Drunken Haze on them will ignite and burn further causing damage and tourturing the little freaks!
CRITICALSTRIKE · 10 lvlpassiveGives a chance to do more damage on an attack. Damage increases with levels.
IMMOLATION · 10 lvltoggleEngulfs the Demon Hunter in flames, causing damage to nearby enemy land units. Increases with levels.
Healing Aura · 3 lvlauraNearby friendly melee units gain hit points when they hit enemy units. Hit point regeneration increases with levels.

Deafening Archer

Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.

HP 260 · Mana 100 · Armor -0.65 hero · Damage 11–21 Universal · Attack every 2.42 s · Range 1200 · Speed 320

Strength 8 +4 · Agility 9 +6 · Intelligence 5 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
BLACKARROW · 10 lvlpassiveAdds extra damage to attacks. Units killed while under the effect of Black Arrow will turn into Freaks!
LIGHTMARE · 10 lvlsummonCreates a swarm of angry Lights that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Dark Ranger when they return.
LIFEDRAIN · 10 lvlenemy targetAbsorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Dark Ranger. Increases with each level of ability.
Sea of flames · 10 lvlpoint targetCalls down waves of fire to burn your enemies.

Gul'dan

Gul'dan

HP 200 · Mana 240 · Armor -1.1 hero · Damage 14–24 Universal · Attack every 1.9 s · Range 600 · Speed 270

Strength 5 +4 · Agility 6 +4 · Intelligence 12 +6 (primary: intelligence)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
FORKEDLIGHTNING · 10 lvlenemy targetCalls forth a cone of lightning to damage enemies. Increases with levels.
LIFEDRAIN · 10 lvlenemy targetAbsorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Dark Ranger. Increases with each level of ability.
Infernal of light DooM · 3 lvlsummonlvl 1: Summons inferno of light Doom
lvl 3: Summons Inferno of light Doom
FAN of Knives · 10 lvlself-centeredHurls a flurry of knives, damaging nearby enemies. Damage increase with levels.

Comandor Bob

Mystical Hero, effective at ranged attacks and scouting. Can learn Chain Lightning, Far Sight, Feral Spirit and Earthquake. Attacks land and air units.

HP 200 · Mana 240 · Armor -0.8 hero · Damage 10–16 Universal · Attack every 2 s · Range melee · Speed 320

Strength 5 +4 · Agility 8 +4 · Intelligence 12 +4 (primary: agility)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
EVASION · 10 lvlpassiveGives a percent chance to avoid attacks. Increases with levels.
BASH · 10 lvlpassiveGives a chance that an attack will do bonus damage and stun an opponent. Bonus damage and stun times increase with levels!
MIRRORIMAGE · 10 lvlselfConfuses the enemy by creating illusions of the Blademaster. Dispels all magic from the Blademaster. Duration and number of blademasters increase with levels.
CRITICALSTRIKE · 10 lvlpassiveGives a chance to do more damage on an attack. Damage increases with levels.

Rocky

Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Holy Light, Divine Shield, Devotion Aura and Resurrection. Attacks land units.

HP 340 · Mana 140 · Armor 4.45 fortified · Damage 14–24 Universal · Attack every 2.2 s · Range melee · Speed 270

Strength 12 +6 · Agility 3 +4 · Intelligence 7 +4 (primary: strength)

AbilityTypeDescription
+ Bonus · 30 lvlpassiveGives additional points to Agility, Intelligence, and Strength.
CHAINLIGHTNING · 10 lvlenemy targetHurls Disruptors at a target enemy that jumps to nearby enemies. Damage and enemy bounces increase with levels.
MIRRORIMAGE · 10 lvlselfConfuses the enemy by creating illusions of the Blademaster. Dispels all magic from the Blademaster. Duration and number of blademasters increase with levels.
Misslestorm · 3 lvlpoint targetCalls down hordes of Flying Rocks to explode upon your enemies.
BASH · 10 lvlpassiveGives a chance that an attack will do bonus damage and stun an opponent. Bonus damage and stun times increase with levels!

Units · 61

NameHPArmorDamageAttack everyRangeCost
Dark Wizard930022 heavy1001 Magic1.8 s50016,000
Ogre Mauler20,00030 heavy1002–1006 Universal1 smelee28,000
Barbed Arachnathid750 unarmored10 Normal2 smelee5
Draenei Protector3756 heavy43 Normal1.35 smelee100
Fortress4002 heavy131 Magic1.5 s50030,000
Nerubian Queen25,00030 heavy1002–1006 Chaos1.6 s60026,000
Black Drake4007 heavy51 Magic1.8 s500200
Poison Treant4409 heavy101 Normal1.6 smelee400
Eredar Diabolist47510 heavy121 Siege1.8 s600500
Ancient Sasquatch80,00060 heavy1007–1070 Chaos1 smelee45,000
Dark Minion2900 heavy15–17 Normal2 smelee—
Infernal Juggernaut15002 heavy61–69 Chaos1.6 s600275 + 50 lumber
Bloodfiend52512 heavy186 Magic1.35 smelee700
Huntress40,00015 heavy801–803 Normal1 s900195 + 20 lumber
Giant Polar Bear17,00040 heavy1004–1016 Universal1 smelee33,000
Furbolg Shaman240012 medium401 Universal1.8 smelee1800
Huntress6002 unarmored16–18 Normal1.8 s225195 + 20 lumber
Faceless One Trickster6752 heavy29–33 Normal1.35 smelee255 + 30 lumber
Dark Troll Shadow Priest3505 heavy35 Pierce1.9 s60080
Kobold Geomancer930018 medium1001 Pierce1.8 s60012,000
Faceless One Terror11502 heavy41–48 Chaos1.8 s500480 + 120 lumber
Gnoll Assassin400015 medium751 Pierce1.6 s5004500
Skeletal Mage4208 medium86 Pierce1.8 s600300
Thunder Lizard960020 heavy1001 Magic1.8 s50014,000
Huntress50002 unarmored301–303 Normal1 s225195 + 20 lumber
Rogue1500 light15 Normal2 smelee10
Mur'gul Blood-Gill13,00030 medium1001 Pierce1.6 s50022,000
Faceless One Deathbringer19002 heavy48–81 Chaos1.5 s500745 + 200 lumber
Lightning Revenant42,0002 medium1001 Normal1 smelee41,000
Lesser Dark Minion2150 heavy9–10 Normal2 smelee—
Huntress30002 unarmored186–188 Normal1 s225195 + 20 lumber
Razormane Medicine Man19,00050 heavy1006–1030 Magic1 smelee39,000
Citadel60001 medium461 Pierce1.6 s500100,000
Sea Giant Hunter280012 heavy651 Normal1.5 smelee3000
Infernal Juggernaut875017 heavy1005–1015 Siege1.6 s60010,000
Skeleton Warrior1801 heavy14–15 Normal2 smelee—
Huntress40002 unarmored251–253 Normal1 s225195 + 20 lumber
Harpy Queen600016 heavy902 Magic0.7 s5006000
Dire Mammoth20,00028 heavy1002–1004 Siege1.35 smelee20,000
Spider Crab Behemoth3253 light29 Normal1.9 smelee50
Wraith260012 heavy551 Pierce1.8 s3002200
Brood Mother330012 heavy701 Normal1.35 smelee4000
Siege Golem600015 heavy1001 Siege1.35 smelee5000
Murloc Plaguebearer15,00030 heavy1002–1006 Universal1.35 smelee24,000
Ancient Hydra800016 heavy1025–1375 Normal1.5 s5007000
Berserk Wildkin36,00035 heavy1003–1012 Siege1 smelee30,000
Centaur Archer2250 medium21 Pierce1.9 s50025
Huntress10,0002 unarmored401–403 Normal1 s225195 + 20 lumber
Magnataur Reaver15,00026 heavy1002–1004 Pierce1.5 smelee18,000
Polar Furbolg Champion36,00040 heavy1005–1020 Chaos1 smelee36,000
Greater Dark Minion4050 heavy16–19 Normal2 smelee—
Overlord7751 heavy26–29 Chaos1.35 smelee170
Forest Troll Shadow Priest120012 heavy341 Pierce1.8 s6001000
Treant3000 heavy15–17 Normal1.75 smelee—
Spirit Pig2000 heavy11–12 Normal1 smelee—
Huntress210002 unarmored76–78 Normal1.5 s225195 + 20 lumber
Phoenix40,00050 light1001–1015 Magic1 s600—
Vile Temptress7500 heavy29–33 Normal1.35 smelee225 + 40 lumber
Huntress20002 unarmored136–138 Normal1.3 s225195 + 20 lumber
Greater Voidwalker7500 heavy36–43 Pierce1.6 s450300 + 45 lumber
Inferno of Light DooM10,00020 divine1001–1100 Chaos1 smelee480 + 120 lumber

Buildings · 11

NameHPArmorDamageAttack everyRangeCost
Black Citadel20005 fortified13–15 Pierce1 s800100,000
Fortress25005 fortified———30,000
Town Hall15005 fortified———385
Circle of Power150,0000 fortified————
Potion Shop150,0000 fortified———50
Tome Shop150,0000 fortified———50
Armory150,0000 fortified———50
Ring Shop150,0000 fortified———50
Fountain of Health150,0000 fortified———50
Magic Shrine150,0000 fortified———50
Fountain of Mana150,0000 fortified———50

Items · 31

NameCostDescription
Potion Of Healing20heals 500 HP
2 charges · consumed on use
Heals 500 hit points when used.
Potion of Mana50+150 mana
1 charge · consumed on use
Restores 150 mana when used.
Potion of the vampire200+20 damage and 100% life steal for 30 s
10 charges · consumed on use
Adds 20 bonus damage and a life-stealing attack to the Hero. Lasts 30 seconds.
Tome of Health250permanently +50 HP
1 charge · consumed on use
Permanently increases the hit points of the Hero by 50 when used.
Methamphetamine400+1200% attack speed and +1200% movement for 15 s, but takes 50% more damage
10 charges · consumed on use
Speeds up the user!
Potion of Greater Healing500heals 1500 HP
5 charges · consumed on use
Heals 1500 hit points when used.
Enchanted Shield1000+8 armor
+50 HP
Increases the Hero's armor by 8 and hit points by 50 when worn.
Ring Of Agility +161200+16 agility
Permanently increases the Agility of the wearer by 16 when worn.
Ring Of Strenght +161200+16 strength
Permanently increases the Strenght of the wearer by 16 when worn.
Ring Of Intelligence +161200+16 intelligence
Permanently increases the Intelligence of the wearer by 16 when worn.
Tome of Intelligence (+10)1250permanently +10 agility
1 charge · consumed on use
Permanently increases the Intelligence of the Hero by 10 when used.
Tome of Intelligence (+20)15001 charge · consumed on use
Permanently increases the Intelligence of the Hero by 2 0 when used.
Tome of Strength (+10)15001 charge · consumed on use
Permanently increases the Strenght of the Hero by 10 when used.
Ring Of Intelligence +322000+32 intelligence
Permanently increases the Intelligence of the wearer by 32 when worn.
Tome of Agility (+20)2000permanently +20 agility
1 charge · consumed on use
Permanently increases the Agility of the Hero by 2 0 when used.
Ring Of Strenght +322000+32 strength
Permanently increases the Strenght of the wearer by 32 when worn.
Tome of Strength (+20)20001 charge · consumed on use
Permanently increases the Strenght of the Hero by 2 0 when used.
Tome of Agility (+10)2000permanently +10 agility
1 charge · consumed on use
Permanently increases the Agility of the Hero by 10 when used.
Ring Of Agility +322000+32 agility
Permanently increases the Agility of the wearer by 32 when worn.
Ring of Protection +305000+30 armor
Increases the armor of the Hero by 30 when worn.
Ring Of All Stats +325000+32 to strength, agility and intelligence
Permanently increases All Stats of the wearer by 32 when worn.
Lightning Shield8000+150 HP
+100 mana
+60 armor
10 damage/s to nearby enemies
20 damage/s to all units around the target, allies too, for 20 s
The Lightning Shield Engulfs the Hero in fire which deals 10 damage per second to nearby enemy land units. Also increases the Hero's armor by 60, hit points by 150, and mana by 100 when worn. History When Arthas took up the sword a
Poison Sword10,000+150 damage
Poison Sting
Attacks poison for 5 s (1 s on heroes): 4 damage/s, −50% movement, −25% attack speed
Increases the attack damage of the Hero by 150 when worn, and is dipped in poison.
Shield of Honor10,000+30 armor
Allies within 900 deal 10% more damage
Unique Grants nearby friendly units a 10% bonus to attack damage. Also increases the armor of the Hero by 30 when worn.
Ring of Power10,000+60 armor
+32 to strength, agility and intelligence
Boosts 60 Armor 32 to all stats
Ring of Protection +6016,000+60 armor
Increases the armor of the Hero by 60 when worn.
Sword of Lightning20,000+500 damage
35% chance (10% vs heroes) to apply the orb effect
Increases the attack damage of the Hero by 500 when worn, and has lightning attack.
Fire Blade40,000+1000 damage
10 damage/s to nearby enemies
Increases the attack damage of the Hero by 1000 when worn, and has immolation..
Tome of Power50,000+1 hero level
1 charge · consumed on use
Increases the level of the Hero by 1 when used.
Staff of Teleportation100,000Teleports the caster and one more own unit nearby to a friendly unit near the point
usable
Teleports the Hero to the targeted allied land unit or structure.
Spear of Longinus100,000+1500 damage
+60 armor
usable
Increases the attack damage of the Hero by 1500 and increase the armor by 60 when worn.