X Hero Siege · Wiki
Reference built from the map data: the same numbers as in the game. Ability descriptions follow their WC3 fields per level (separated by “/”). Map version: 17.8.1.
Heroes · 21
Paladin
Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Holy Light, Divine Shield, Devotion Aura and Resurrection. Attacks land units.
HP 725 · Mana 170 · Armor 8.95 hero · Damage 39–49 Universal · Attack every 2.2 s · Range melee · Speed 270
Strength 25 +2.7 · Agility 13 +1.5 · Intelligence 17 +1.8 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Evasion & Critical Strike · 4 lvl | passive | Gives a 10%/20%/30%/40% chance to dodge an attack and a 10%/15%/20%/25% chance to deal 10/20/30/40 times normal damage. | |
| Purification · 4 lvl | ally target | Calls forth a wave of healing energy that bounces up to 15 times, healing 40000/60000/80000/99999 damage on the primary target. Each jump heals less damage. Cooldown: 10 | |
| Fan of Light · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 150/300/600/1200 damage. | |
| Pure Light · 2 lvl | summon | Calls an invulnerable sphere of concentrated light energy, dealing 1500/3000 damge and with 100%/200% attack rate bonus. | |
| Devotion Aura · 6 lvl | aura | Allies within 200: +350/650/950/1250/99,999/1500 armor. | |
| Taunt | innate | The closest 20 enemies are forced to attack this unit. | |
| Item Move Speed Bonus | innate | +522 movement speed (max 522). | |
| Item Life Regeneration | innate | +10 HP/s. | |
| Item Mana Regeneration | innate | +50% mana regeneration. |
Spirit Walker
Mystical Tauren caster. Has Ethereal Form, which allows him to avoid physical damage. Also has Spirit Link, which allows units to distribute incoming damage. Can learn Disenchant, and Ancestral Spirit. Attacks land and air units.
HP 850 · Mana 160 · Armor 13.6 hero · Damage 62–84 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 30 +6 · Agility 24 +2 · Intelligence 16 +2.25 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Holy Light · 4 lvl | aura | Burns nearby enemy units for 1000/2000/3000/4000 points of damage per second. Gives 750 additional armor. | |
| Greater Bash · 4 lvl | aura | Gives a 15% chance to bash enemies across the ground, doing 5000/10000/15000/20000 damage and knock the unit back by 50/100/150/200 unit. | |
| Nether Strike · 3 lvl | enemy target | Moves you next to your target 2000/6000/10000 damage. Performs a greater bash hit. Affects units in a 250 aoe around the target. 2.5 seconds. Cooldown: 140/120/100 | |
| Inner Vitality · 4 lvl | ally target | Calls forth a wave of healing energy that bounces up to times, healing 40000/60000/80000/99999 damage per target. Cooldown: 16/14/12/10 | |
| Devotion Aura · 4 lvl | aura | Gives 250/500/750/1000 additional armor to nearby friendly units. | |
| Charge of Darkness | innate | Barathrum fixes his sight on an enemy and starts charging through all objects at 1500 speed. Any unit that comes into contact during the charge ` including dash proc. Upon leaving the shadows` Barathrum shocks his oppont into animmobile state for 0.25 seconds. Charge is interrupted if disabled. Cooldown: 5 |
Shadow Hunter
Cunning Hero, adept at healing magics and voodoo curses. Can learn Healing Wave, Hex, Serpent Ward and Big Bad Voodoo. Attacks land and air units.
HP 475 · Mana 1050 · Armor 12.7 hero · Damage 47–53 Universal · Attack every 1.75 s · Range 600 · Speed 522
Strength 15 +3 · Agility 18 +2 · Intelligence 30 +3 (primary: intelligence)
| Ability | Type | Description | |
|---|---|---|---|
| Finger of Death · 4 lvl | enemy target | Calls forth a bolt of lightning that bounces up to 4/6/8/10 times, dealing 20000/30000/40000/50000 damage on the primary target. Each jump deals less damage. Cooldown: 20 | |
| Mass Serpent Ward · 4 lvl | summon | Summons an immobile serpentine ward to attack the Shadow Hunter's enemies. The ward has 5000/10000/15000/20000 hit points, is magic immune, and deals 3000/6000/9000/12500 damage. Lasts 40 seconds. Attacks land and air units. Cooldown: 10 | |
| Rearm · 4 lvl | self-centered | instantly reloads the Tinker`s weapons 25/20/15/10 second cooldown. Cooldown: 25/20/15/10 | |
| Shackles · 4 lvl | enemy target | Magically binds a target enemy air unit, so that it cannot move or attack and takes 2500 damage per second. Lasts 6/9/12/15 seconds. Cooldown: 45/40/35/30 | |
| Death Ward · 3 lvl | summon | Summons an immobile laser trap to attack the hero's enemies, 10000/15000/20000 damage. Lasts 120 seconds. Cooldown: 60 | |
| Ability | innate | +0 damage. | |
| Healing Ward | innate | Summons an immovable ward that heals 2% of a nearby friendly non-mechanical unit's hit points per second. Lasts 60 seconds. Cooldown: 30 |
Warrior Arachnathid
Light melee unit. Attacks land units.
HP 850 · Mana 350 · Armor 9.5 hero · Damage 77–87 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 30 +4 · Agility 10 +1.5 · Intelligence 15 +1.3 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Vampiric Aura · 4 lvl | aura | Nearby friendly melee units gain 20%/30%/40%/50% of their attack damage when they hit enemy units. | |
| Epicenter · 3 lvl | self-centered | Summons up the power of the earth` causing it to shudder violently. Slows movement speed by 75% and attack speed by 75% for 6 seconds. 20000 damage. Cooldown: 90/70/50 | |
| Caustic Finale · 4 lvl | on hit | Whenever the Sand King attacks a unit and successfully kills it, the target will explode for 2000/4000/6000/8000 damage. | |
| Sand Storm · 4 lvl | point target | A wave of force that ripples outward, causing 15000/25000/35000/45000 damage to land units in a line. Cooldown: 20 | |
| Burrowstrike · 4 lvl | point target | Slams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line, dealing 5000/10000/20000/30000 damage and hurling enemy ground units into the air in their wake, stunning them for 1/2/3/4 seconds. Cooldown: 10 | |
| ACss | innate | 10,000 initial damage and 5000 damage/s for 15.1 s. |
Orc
Brutish Orc warrior infused with the blood of demons. Attacks land units.
HP 950 · Mana 160 · Armor 8.3 hero · Damage 71–75 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 30 +2.4 · Agility 22 +2 · Intelligence 16 +2.1 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Overpower · 4 lvl | self | Increases the unit's attack rate by 400%/600%/800%/1000% and speed for 20 seconds. Cooldown: 30 | |
| Hundred Axes · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Acid Bomb · 4 lvl | enemy target | Hurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by 50/100/150/200; deals 2000/5000/7000/9000 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 30 | |
| Warcry · 4 lvl | self-centered | Gives friendly nearby units a 100%/200%/300%/400% bonus to damage 99999 Armor. Lasts 30 seconds. Cooldown: 60 | |
| Avatar · 3 lvl | self | bonus damage, 7500/12500/17500 bonus movespeed and hero can use air ways. Last 60 seconds. Cooldown: 120 | |
| Impale | innate | Slams the ground, sending a wave of force out in a straight line, dealing 20000 damage and hurling enemy ground units into the air in their wake, stunning them for 3 seconds. Cooldown: 12 |
Admiral
Do what you want cause a pirate is free! Abilities: Torrent, Ghost Ship
HP 600 · Mana 920 · Armor 11.95 hero · Damage 32–42 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 20 +2.7 · Agility 13 +1.5 · Intelligence 17 +1.8 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Torrent · 4 lvl | point target | Calls forth a delayed geyser of water at a target location. After 2 seconds it will emerge, sending enemy units within the region skyward for seconds while dealing 10000/20000/30000/40000 damage to them. Cooldown: 15 | |
| Battleship · 4 lvl | point target | A wave of force that ripples outward, causing 10000/20000/30000/40000 damage to land units in a line. Cooldown: 20 | |
| Templar`s Valour · 4 lvl | passive | Gives a 5%/10%/15%/20% chance to do 2/2.5/3/3.5 times normal damage on an attack. | |
| Guardian Aura · 4 lvl | passive | The hero receives a Metal Armor, whereby he receives a armor bonus of 400/600/800/1000. | |
| Ghost Ship · 3 lvl | point target | Calls down hordes of rampaging thunder lizards to explode upon the Beastmaster's enemies. Each exploding lizard deals 2500/5000/7500 damage. Lasts 30 seconds. Cooldown: 100 | |
| Tidebringer | innate | The Pit Lord strikes with such force that 50% of his damage strikes through to enemies near the primary attacked unit Claws of Attack +5000. | |
| Ability | innate | +5000 damage. |
Yokabang
Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Holy Light, Divine Shield, Devotion Aura and Resurrection. Attacks land units.
HP 725 · Mana 270 · Armor 8.95 hero · Damage 68–98 Universal · Attack every 2 s · Range melee · Speed 522
Strength 25 +7 · Agility 13 +1.4 · Intelligence 17 +1.8 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Enchant Totem · 4 lvl | self-centered | Empowers the totem resting on Raigor's back, causing it to deal extra 200%/300%/400%/500% damage on the next attack. Lasts for 15 seconds or 99 attack. Cooldown: 20 | |
| Fissure · 4 lvl | point target | lvl 1: Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, leaving an impassable crevasse for a period of time. Deals 5000 damage and stuns for 0.50 second. Cooldown: 5 lvl 4: Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, leaving an impassable crevasse for a period of time. Deals 20000 damage and stuns for 2 seconds. Cooldown: 5 | |
| Qorked Lightning · 3 lvl | enemy target | lvl 1: Calls forth a cone of lightning on a target enemy unit, hitting up to 8 enemy units for 20000 damage. Cooldown: 80 lvl 3: Calls forth a cone of lightning from the Sea Witch, hitting up to 24 enemy units for 50000 damage. Cooldown: 80 | |
| Pulverize · 4 lvl | passive | Gives a 20%/30%/40%/50% chance that an attack will deal 2000/3000/4000/5000 damage to nearby units. | |
| Echo Slam · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 500/1000/1500/2000 damage. Cooldown: 10 | |
| Thunder Clap | innate | Slams the ground, dealing 5000 damage to nearby enemy land units and slowing their movement by 75% and attack rate by 75%. Cooldown: 15 |
Ancient Hydra
Warrior Hero, adept at summoning beasts into battle. Can learn Summon Bear, Summon Quilbeast, Summon Hawk, and Stampede. Attacks land units.
HP 650 · Mana 150 · Armor 9.1 hero · Damage 59–64 Universal · Attack every 2 s · Range 700 · Speed 522
Strength 22 +2.9 · Agility 14 +1.3 · Intelligence 15 +1.8 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Poison Nova · 4 lvl | self | The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by for 5/10/15/20 seconds. Cooldown: 30 | |
| Nethertoxin · 4 lvl | passive | Fires 5/10/15/20 arrows at nearby enemy units, dealing 40%/60%/80%/100% damage per hit. | |
| Corrosive Skin · 4 lvl | aura | Gives 400/600/800/1000 additional armor to nearby friendly units. | |
| Venomous Gale · 4 lvl | ally target | Activate Immolation to engulf this unit in flames, causing 2000/3000/4000/5000 damage per second to nearby enemy land units. Drains mana until deactivated. Cooldown: 60 | |
| Viper Strike · 3 lvl | enemy target | Hurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by; deals 7500/10000/12500 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 90 | |
| Poison Attack | innate | A poison attack that deals 2500 damage per second, and slows the target enemy's movement by 50%% and attack by 50% for 15 seconds. |
Blademaster
Cunning Hero, adept at controlling combat. Can learn Carrion Swarm, Sleep, Vampiric Aura, and Inferno. Attacks land units.
HP 1000 · Mana 430 · Armor 12.4 hero · Damage 71–76 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 30 +4 · Agility 16 +1 · Intelligence 18 +2.5 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Shockwave · 4 lvl | point target | A wave of force that ripples outward, causing 10000/20000/30000/40000 damage to land units in a line. Cooldown: 20 | |
| Battle Hunger · 4 lvl | summon | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 5000/10000/15000/20000 damage. Cooldown: 10 | |
| Cleaving Attack · 4 lvl | passive | The Pit Lord strikes with such force that 20%/30%/40%/50% of his damage strikes through to enemies near the primary attacked unit. | |
| Endurance Aura · 4 lvl | aura | Increases nearby friendly units' movement speed by 400%/600%/800%/1000% and attack | |
| Berserker`s Call · 3 lvl | self-centered | An impenetrable shield surrounds this unit, protecting it from all damage and spells for 5/10/15 seconds. Cooldown: 60 | |
| Counter Helix | innate | The Axe is skilled at turning the momentum of his foes' strikes into deadly spins of his weapon. When he is attacked, he has a 30% chance to slash enemies around him for 7500 damage. |
Dreadlord
Cunning Hero, adept at controlling combat. Can learn Carrion Swarm, Sleep, Vampiric Aura, and Inferno. Attacks land units.
HP 2600 · Mana 340 · Armor 7.1 hero · Damage 202–212 Universal · Attack every 1.25 s · Range melee · Speed 522
Strength 100 +2 · Agility 14 +1 · Intelligence 24 +8.4 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Darkness · 3 lvl | self-centered | Calls down a wave of falling stars every 20 seconds that damages nearby enemy units. Each wave deals 2500/5000/7500 damage. Lasts for. Cooldown: 100 | |
| Sleep · 4 lvl | enemy target | Causes roots to burst from the ground, immobilizing and disarming a target enemy unit for 5/10/15/20 seconds, and dealing 2000/3000/4000/5000 damage per second. Cooldown: 35 | |
| Void · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Hunter in the Night · 4 lvl | aura | lvl 1: Increases nearby friendly units' movement speed by 250% and attack rate by 250%. lvl 4: Increases nearby friendly units' movement speed by 1000% and attack rate by 1000%. | |
| Crippling Fear · 4 lvl | self-centered | lvl 1: The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 20% for 30 seconds -40 Armor. Cooldown: 30 lvl 4: The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 50% for 30 seconds. -100 Armor. Cooldown: 30 | |
| Wind Walk | innate | Allows the Blademaster to become invisible, and move 100% faster for 50 seconds. If the Blademaster attacks a unit to break invisibility, the attack will do 10000 bonus damage. Cooldown: 20 |
Ogre Magi
Aggron solves all problems like the rest of his race; with brute force. Brute fiery force. Abilities: Fireblast,Multicast
HP 800 · Mana 240 · Armor 9.1 hero · Damage 74–84 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 28 +4 · Agility 14 +1.3 · Intelligence 14 +1.5 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Fireblast · 4 lvl | enemy target | Calls forth a cone of lightning on a target enemy unit, hitting up to 8/16/24/32 enemy units for 5000/10000/15000/20000 damage. Cooldown: 7 | |
| Ignite · 4 lvl | enemy target | Hurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by; deals 2000/4000/6000/8000 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 25 | |
| Bloodlust · 4 lvl | self-centered | Increases a friendly unit's attack rate by 200%/300%/400%/500% and movement speed by 200%/300%/400%/500%. Lasts 60 seconds. Cooldown: 1 | |
| Rain of Fire · 4 lvl | point target | Calls down waves of fire that damage units in an area. Each wave deals 4000/6000/8000/10000 initial damage anddamage per second forseconds. Lasts for 15 waves. Cooldown: 30 | |
| Multi Cast · 3 lvl | aura | Increases nearby friendly units' movement speed by 500%/750%/1000% and life regeneration rate. | |
| Firevolt | innate | Throws a magical hammer at a target enemy unit, dealing 50000 damage and stunning the target for 5 seconds. Cooldown: 20 |
Necrolyte
FYI: Rotund is another word for Fat Abilities: Death Pulse, Reaper's Scythe
HP 425 · Mana 1000 · Armor 7.1 hero · Damage 86–91 Magic · Attack every 2 s · Range 600 · Speed 522
Strength 13 +3.2 · Agility 14 +1.4 · Intelligence 40 +1.8 (primary: intelligence)
| Ability | Type | Description | |
|---|---|---|---|
| Death Pulse · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| War Stomp · 4 lvl | summon | lvl 1: Slams the ground, dealing 10000 damage to nearby enemy land units and stunning them for seconds. Cooldown: 10 lvl 4: Slams the ground, dealing 25000 damage to nearby enemy land units and stunning them forseconds. Cooldown: 10 | |
| Crost Armor · 4 lvl | spell | Creates a shield of frost around a target friendly unit. The shield adds 200/300/400/500 armor and slows melee units that attack it forseconds. Lasts 60 seconds. Cooldown: 0.50 | |
| Heartstopper Aura · 4 lvl | aura | The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 10%/20%/30%/40% forseconds. | |
| Reaper's Scythe · 3 lvl | ally target | Judges a target unit through Death itself. The victim is stunned for 5/3/1 seconds and takes damage equal to 0.75x its lost hitpoints. Damage type: Magic Cooldown: 50 | |
| Banish | innate | Turns a non-mechanical unit ethereal and slows its movement speed by 75% for 10seconds. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect. Cooldown: 10 |
Faceless Void
HP 600 · Mana 380 · Armor 9.5 hero · Damage 47–57 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 20 +4 · Agility 30 +1 · Intelligence 18 +4.5 (primary: agility)
| Ability | Type | Description | |
|---|---|---|---|
| Time Walk · 4 lvl | point target | Warps the flow of time, allowing the Faceless Void to quickly port to a targeted location. Upon arrival, enemy units in a unit radius suffer a 50% movement speed slow for 10 seconds due to the warping 750/1000/1250/1500 cast range. Cooldown: 20/15/10/5 | |
| Fan of Knives · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Time Lock · 4 lvl | passive | The Faceless Void has a 5%/10%/15%/20% chance on attack to lock his target in time, dealing 200 bonus damage and stunning it for 1 seconds Magic | |
| Chockwave · 4 lvl | point target | A wave of force that ripples outward, causing 15000/25000/35000/45000 damage to land units in a line. Cooldown: 15 | |
| Chronosphere · 3 lvl | point target | lvl 1: Stops the progress of time for all units the area. seconds with 500 Casting range. 7 second casting time. Cooldown: 90 lvl 3: Stops the progress of time for all units the area.seconds with 900 Casting range. 7 second casting time. Cooldown: 50 | |
| Backtrack | innate | Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and magical attacks. 20% chance to Backtrack. | |
| Ability | innate | +0 damage. |
Troll Berserker
Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.
HP 850 · Mana 190 · Armor 7.25 hero · Damage 57–63 Universal · Attack every 1.25 s · Range 500 · Speed 522
Strength 30 +1.8 · Agility 15 +1 · Intelligence 19 +3.2 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Fan of Knives · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Burning Spear · 4 lvl | autocast | Adds 2000/3000/4000/5000 bonus fire damage to an attack against enemies, but drains mana with each shot fired. Cooldown: 0 | |
| Berserker`s Blood · 4 lvl | aura | Increases nearby friendly units' movement speed by 400%/600%/800%/1000% and attack rate by 400%/600%/800%/1000%. | |
| Inner Vitality · 4 lvl | ally target | Calls forth a wave of healing energy that bounces up to times, healing 40000/60000/80000/99999 damage per target. Cooldown: 16/14/12/10 | |
| Life Break · 3 lvl | enemy target | Throws a magical hammer at a target enemy unit, dealing 10000/20000/30000 damage and stunning the target for 5/6/7 seconds. Cooldown: 14/12/10 | |
| Fervor | innate | Causes this unit to attack 9999% faster, but take Cooldown: 30 |
Ranger
HP 550 · Mana 150 · Armor 9.85 hero · Damage 30–40 Universal · Attack every 1.5 s · Range 700 · Speed 522
Strength 18 +1.9 · Agility 19 +1.5 · Intelligence 15 +2.6 (primary: agility)
| Ability | Type | Description | |
|---|---|---|---|
| Shackleshet · 4 lvl | enemy target | Throws a magical hammer at a target enemy unit, dealing 20000/30000/40000/50000 damage and stunning the target for 2/3/4/5 seconds. Cooldown: 15 | |
| Fan of Knives · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Frost Arrows · 4 lvl | autocast | Adds 10000/20000/30000/40000 bonus fire damage to an attack against enemies, but drains mana with each shot fired. Cooldown: 0 | |
| Windrunner · 4 lvl | passive | Gives a 20%/30%/40%/50% chance to avoid an attack. | |
| Focus Fire · 3 lvl | self | The Warden hurls a flurry of knives, damaging nearby enemies. Each knife does 3000/3500/4000 damage 8/10/12 seconds. Cooldown: 100/80/60 | |
| Shockwave · 4 lvl | innate | A wave of force that ripples outward, causing 25000 damage to land units in a line. Cooldown: 2 |
Treant Protector
Cunning Hero, adept at maneuvering through battles. Can learn Immolation, Evasion, Mana Burn, and Metamorphosis. Attacks land units.
HP 1375 · Mana 1230 · Armor 10 hero · Damage 124–146 Universal · Attack every 1.1 s · Range melee · Speed 522
Strength 15 +2.5 · Agility 20 +2.5 · Intelligence 23 +2.5 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Lerch Seed · 4 lvl | enemy target | Calls forth a bolt of lightning that bounces up to 15 times, dealing 4000/6000/8000/10000 damage on the primary target. Each jump deals less damage. Cooldown: 5 | |
| Lerch Seed 2 · 4 lvl | enemy target | Calls forth a cone of lightning on a target enemy unit, hitting up to 15 enemy units for 4000/6000/8000/10000 damage. Cooldown: 5 | |
| Overgrowth · 4 lvl | self-centered | Slams the ground, dealing damage to nearby enemy land units and stunning them for 2.5/5/7.5/10 seconds. Cooldown: 50 | |
| Hex · 4 lvl | enemy target | Transforms an enemy unit into a random critter for 1/3/5/7 seconds. Cooldown: 35/30/25/20 | |
| Decotion Aura · 3 lvl | aura | Gives 500/1000/1500 additional armor to nearby friendly units. | |
| Living Armor | innate | Calls forth a wave of healing energy that bounces up to times, healing 99999 damage per target. Cooldown: 10 |
Skeleton Warrior
HP 1750 · Mana 1180 · Armor 12.4 hero · Damage 72–82 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 30 +4 · Agility 16 +2 · Intelligence 18 +3 (primary: strength)
| Ability | Type | Description | |
|---|---|---|---|
| Hellfire Blast · 4 lvl | enemy target | Throws a magical hammer at a target enemy unit, dealing 10000/20000/30000/40000 damage and stunning the target for 2/3/4/5 seconds. Cooldown: 20 | |
| Fan of Knives · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Vampiric Aura · 4 lvl | aura | Nearby friendly melee units gain 40%/60%/80%/100% of their attack damage when they hit enemy units. | |
| Mortal Strike · 4 lvl | passive | Gives a 5%/10%/15%/20% chance to do 1.5/2/3/3 times normal damage on an attack. | |
| Ghoul · 3 lvl | summon | Calls an invulnerable sphere of concentrated light energy, dealing 12500 damge and with 2/4/6 attack rate bonus. Cooldown: 0 | |
| Reincarnation | innate | When killed, this unit will come back to life. Reincarnation has a 60 second cooldown. Cooldown: 60 |
Dark Ranger
Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.
HP 550 · Mana 1200 · Armor 10.6 hero · Damage 38–48 Universal · Attack every 1.5 s · Range 700 · Speed 522
Strength 18 +5 · Agility 24 +5 · Intelligence 20 +5 (primary: agility)
| Ability | Type | Description | |
|---|---|---|---|
| Marksmanship · 4 lvl | passive | The ranger`s accuracy has increased`giving her 2000/3000/4000/5000 morevagility. Bonus is removed if there are are enemy heroes within 400 aoe | |
| Black Arrow · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5 | |
| Trueshot Aura · 4 lvl | aura | An aura that gives friendly nearby units a 25%/50%/75%/100% bonus damage to their ranged attacks. | |
| Life Drainn · 3 lvl | enemy target | Absorbs the life essence of a target enemy unit by taking 5000/7500/10000 hit points per second from it and giving them to the Dark Ranger. Lasts 20 seconds. Cooldown: 0 | |
| Decrepify · 4 lvl | ally target | Increases a target friendly unit's damage by 50%/200%/350%/500% and armor by 40000/60000/80000/99999. Lasts 15 seconds. Cooldown: 30 | |
| Critical Strikee | innate | Gives a 20% chance to do 2 times normal damage on an attack. |
Firelord
Mystical Hero, adept at disrupting spells and dealing large amounts of fire damage. Can learn Soul Burn, Summon Lava Spawn, Incinerate and Volcano. Attacks land and air units.
HP 600 · Mana 1170 · Armor 8.3 hero · Damage 60–70 Universal · Attack every 1.5 s · Range 600 · Speed 522
Strength 16 +2 · Agility 22 +1.6 · Intelligence 17 +2.5 (primary: agility)
| Ability | Type | Description | |
|---|---|---|---|
| Hcaling Wave · 4 lvl | self-centered | lvl 1: Calls forth a wavee of healing energy that bounces up totimes, healing 40000 damage on the primary target. Each jump heals less damage. Cooldown: 16 lvl 4: Calls forth a wavee of healing energy that bounces up totimes, healing 99999 damage on the primary target. Each jump heals less damage. Cooldown: 10 | |
| Supernova · 4 lvl | point target | Calls down a infernal from the sky, dealing 10000/15000/20000/25000 damage and stunning enemy units for 2 seconds in an area. Cooldown: 10 | |
| Bloodrage · 4 lvl | aura | Gives extra damage of 60%/70%/80%/115% to the attacks of nearby friendly units. | |
| Dragon Blood · 4 lvl | aura | Allies within 50: +350/650/950/1250 armor. | |
| Flamebreak · 3 lvl | enemy target | Hurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by; deals 7500/10000/12500 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 100 | |
| Dragon Tail | innate | Causes roots to burst from the ground, immobilizing a target enemy unit for 10 seconds, and dealingper second. Cooldown: 30 |
Mountain King
HP 625 · Mana 1000 · Armor 13.3 hero · Damage 77–87 Universal · Attack every 1.5 s · Range 500 · Speed 522
Strength 21 +20 · Agility 22 +20 · Intelligence 50 +20 (primary: intelligence)
| Ability | Type | Description | |
|---|---|---|---|
| Arc Lightning · 4 lvl | enemy target | Calls forth a bolt of lightning that bounces up to 15 times, dealing 6000/8000/10000/12500 damage on the primary target. Each jump deals less damage. Cooldown: 3.5 | |
| Electric Vortex · 4 lvl | enemy target | Calls forth a cone of lightning on a target enemy unit, hitting up to 15 enemy units for 6000/8000/10000/12500 damage. Cooldown: 5 | |
| Thundergod`s Wrath · 4 lvl | point target | Calls down a storm of lightning to strike enemy units for 4000/6000/8000/10000 damage in a small target area. Lasts 20 seconds. Cooldown: 20 | |
| Lightning Bolt · 4 lvl | enemy target | Throws a magical hammer at a target enemy unit, dealing 30000/40000/50000/60000 damage and stunning the target for 2/3/4/5 seconds. Cooldown: 15 | |
| Dezotion Aura · 3 lvl | aura | Gives 1000/1500/2000 additional armor to nearby friendly units. | |
| Static Field | innate | Whenever Zeus casts ability he shocks all nearby enemy dealing 5000 of their remaining life. |
Demon Hunter
Cunning Hero, adept at maneuvering through battles. Can learn Immolation, Evasion, Mana Burn, and Metamorphosis. Attacks land units.
HP 625 · Mana 660 · Armor 13.3 hero · Damage 35–57 Universal · Attack every 1.5 s · Range melee · Speed 522
Strength 21 +2.4 · Agility 22 +1.5 · Intelligence 16 +2.1 (primary: agility)
| Ability | Type | Description | |
|---|---|---|---|
| Blink · 4 lvl | enemy target | Throws a magical hammer at a target enemy unit, dealing 2500/5000/7500/10000 damage and stunning the target for 750/1000/1250/1500 cast range. Cooldown: 5 | |
| Fan of Knives · 4 lvl | self-centered | The hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 4.5 | |
| Conjure Image · 4 lvl | ally target | Create an clone of the targeted friendly unit. The clone deals 100%/150%/200%/250% damage, takes 100 of the damage from enemy attacks. Cooldown: 25 | |
| Sunder · 3 lvl | enemy target | 5000/7500/10,000 initial damage and 5000/7500/10,000 damage/s for 15.1 s. | |
| Spell Shield · 4 lvl | aura | Increases nearby friendly units' movement speed byand attack rate by 200%/300%/400%/500%. | |
| Reflection | innate | Absorbs the life essence of a target enemy unit by taking 10000 hit points per second from it and giving them to the caster. Lasts 0.40 seconds. Cooldown: 20 |
Units · 129
| Name | HP | Armor | Damage | Attack every | Range | Cost | |
|---|---|---|---|---|---|---|---|
| Druid of the Claw | 2200 | 3 heavy | 61–66 Normal | 1.5 s | melee | 255 + 80 lumber | |
| Zombie | 1000 | 50 medium | 10–11 Normal | 1.35 s | melee | 85 | |
| Skelettorc | 40,000 | 150 heavy | 85,001–85,007 Chaos | 1.35 s | melee | 90 | |
| Naisha | 22,500 | 30 heavy | 3601–3605 Normal | 1.8 s | 225 | 195 + 20 lumber | |
| Infernal | 150,000 | 600 heavy | 150,001–150,012 Chaos | 1.1 s | melee | 480 + 120 lumber | |
| Crypt Fiend | 800 | 0 medium | 26–31 Siege | 2 s | 250 | 215 + 40 lumber | |
| Frost Wyrm | 800 | 50 light | 10,002–10,024 Siege | 1 s | 300 | — | |
| Grunt | 800 | 1 heavy | 26–29 Siege | 1.6 s | melee | — | |
| Footman | 800 | 5 heavy | 26–27 Siege | 1.35 s | melee | — | |
| Water Elemental | 20,000 | 50 heavy | 802–810 Pierce | 0.4 s | 300 | — | |
| Searinox | 40,000 | 50 light | 2005–2080 Pierce | 1.1 s | 500 | 510 + 120 lumber | |
| Drak'thul | 50,000 | 100 medium | 4001–4010 Siege | 0.2 s | 600 | 145 + 20 lumber | |
| Necrolyte | 125,000 | 1000 hero | 12,501–12,506 Magic | 1 s | 600 | 150 + 10 lumber | |
| Sylvanas Windrunner | 50,000 | 30 medium | 1801–1809 Siege | 1.4 s | 500 | 225 | |
| Dead (voldando) | 2200 | 6 heavy | 48–81 Chaos | 1.5 s | 500 | 745 + 200 lumber | |
| Silent Assassin | 25,000 | 50 heavy | 5001–5002 Normal | 1.6 s | melee | 140 | |
| Tharifas | 40,000 | 75 light | 3003–3042 Pierce | 1.5 s | 500 | 510 + 150 lumber | |
| Death Revenant | 40,000 | 250 hero | 12,501–12,508 Universal | 1 s | 1500 | 545 + 150 lumber | |
| Misha | 2250 | 3 heavy | 59–69 Normal | 1.5 s | melee | — | |
| Silent Assassin | 10,000 | 20 heavy | 626–627 Normal | 1.6 s | melee | 140 | |
| Infernal | 500,000 | 1000 heavy | 1–12 Chaos | 3600 s | melee | 480 + 120 lumber | |
| Raging Quilbeast | 600 | 0 medium | 39–45 Pierce | 1.5 s | 550 | — | |
| Skeletal Mage | 75,000 | 1000 medium | 7501–7502 Pierce | 1.5 s | 600 | — | |
| Necromancer | 800 | 0 medium | 5001–5002 Siege | 1.8 s | 600 | — | |
| Naga Myrmidon | 50,000 | 20 heavy | 2001–2007 Siege | 1.9 s | melee | 225 + 55 lumber | |
| Phoenix | 25,000 | 25 light | 2501–2515 Normal | 0.7 s | 600 | — | |
| Avatar of Vengeance | 25,000 | 100 heavy | 1501–1512 Normal | 1.35 s | 450 | — | |
| Berserk Quilbeast | 700 | 0 medium | 52–60 Pierce | 1.5 s | 550 | — | |
| Archer | 800 | 0 medium | 26–28 Siege | 1.5 s | 450 | — | |
| Recipe (Level 2) | 500,000 | 1000 medium | — | — | — | 50 | |
| Spell Breaker | 800 | 10 medium | 10,001–10,003 Siege | 1 s | 250 | — | |
| Overlord (Level 1) | 500,000 | 1000 medium | — | — | — | 50 | |
| Deeplord Revenant | 100,000 | 600 heavy | 20,001–20,009 Chaos | 1 s | 1500 | 745 + 200 lumber | |
| Archer | 125,000 | 1000 hero | 12,501–12,506 Universal | 1 s | 600 | 130 + 10 lumber | |
| Serpent Ward | 5000 | 1000 fortified | 3001–3003 Chaos | 0.75 s | 700 | — | |
| Abomination | 22,500 | 30 heavy | 6001–6007 Normal | 1.9 s | melee | 240 + 70 lumber | |
| Sentry | 7500 | 10 heavy | 601–602 Siege | 1.6 s | melee | 140 | |
| Reines Licht | 25,000 | 100 medium | 2001–2005 Normal | 1 s | 1000 | 60 | |
| Doom Guard | 175,000 | 500 hero | 100,001–100,008 Chaos | 0.75 s | 600 | 745 + 200 lumber | |
| Reines Licht | 25,000 | 100 medium | 4001–4005 Normal | 1 s | 1000 | 60 | |
| Quilbeast | 425 | 0 medium | 13–15 Pierce | 1.5 s | 550 | — | |
| Ancient Weaponry (Level 3) | 500,000 | 1000 medium | — | — | — | 50 | |
| Mountain Giant | 800 | 10 medium | 10,002–10,014 Siege | 1 s | melee | — | |
| Giant Polar Bear | 25,000 | 50 heavy | 301–305 Normal | 1.35 s | melee | 365 + 80 lumber | |
| Dark Portal | 100,000 | 100 heavy | 2001–2003 Pierce | 0.2 s | 900 | — | |
| Paladin | 125,000 | 1000 hero | 12,501–12,506 Universal | 1 s | melee | 200 | |
| Naisha | 15,000 | 20 heavy | 1201–1205 Siege | 1.8 s | 225 | 195 + 20 lumber | |
| Hydralisk | 700 | 0 medium | 84–120 Pierce | 1 s | 400 | 280 + 30 lumber | |
| Space Fel Orc | 22,500 | 30 medium | 3602–3610 Pierce | 0.9 s | 300 | 215 + 10 lumber | |
| Tauren | 800 | 10 heavy | 10,001–10,007 Siege | 1 s | melee | — | |
| Serpent Ward | 15,000 | 1000 fortified | 9001–9005 Chaos | 0.75 s | 700 | — | |
| Druid of the Claw | 800 | 1 medium | 5001–5004 Normal | 1.5 s | melee | — | |
| Priest | 800 | 0 medium | 5001–5002 Siege | 1 s | 450 | — | |
| Lesser Spirit Beast | 5000 | 20 heavy | 301–302 Normal | 1 s | melee | — | |
| Silent Assassin | 15,000 | 30 heavy | 1251–1252 Normal | 1.6 s | melee | 140 | |
| Faceless One Deathbringer | 1900 | 2 heavy | 48–81 Chaos | 1.5 s | 500 | 745 + 200 lumber | |
| Blue Dragon | 60,000 | 100 heavy | 5003–5036 Chaos | 1.5 s | 500 | 745 + 200 lumber | |
| Warpotion Shop (Level 0) | 500,000 | 1000 medium | — | — | — | 50 | |
| Kel'Thuzad | 45,000 | 30 heavy | 3601–3604 Pierce | 1.8 s | 600 | 195 | |
| Shadow Wolf | 500 | 0 heavy | 21–22 Normal | 1 s | melee | — | |
| Serpent Ward | 10,000 | 1000 fortified | 6001–6004 Chaos | 0.75 s | 700 | — | |
| Medivh | 280 | 0 heavy | 9–24 Pierce | 1.1 s | 600 | 185 | |
| Naga Siren | 30,000 | 10 unarmored | 701–704 Siege | 1.75 s | 600 | 130 + 20 lumber | |
| Frost Beast | 40,000 | 200 heavy | 2501–2512 Chaos | 1 s | 1000 | — | |
| Druid of the Claw | 50,000 | 35 heavy | 1851–1856 Normal | 1.5 s | melee | 255 + 80 lumber | |
| Captain | 60,000 | 10 heavy | 1101–1102 Siege | 1 s | melee | 130 | |
| Fel Orc Raider | 45,000 | 30 light | 5001–5005 Chaos | 1.65 s | melee | 180 + 40 lumber | |
| Dire Frost Wolf | 56,000 | 100 heavy | 501–505 Normal | 1.35 s | melee | 365 + 80 lumber | |
| Huntress | 800 | 2 unarmored | 26–28 Siege | 1.8 s | 250 | — | |
| Infernal | 80,000 | 750 heavy | 15,001–15,012 Chaos | 0.5 s | melee | 480 + 120 lumber | |
| Marine | 45,000 | 30 medium | 4502–4508 Pierce | 0.9 s | 400 | 215 | |
| Shaman | 800 | 0 medium | 5001–5002 Siege | 2.1 s | 500 | — | |
| Captain | 45,000 | 30 heavy | 5001–5002 Normal | 1 s | melee | 130 | |
| Red Dragon | 10,000 | 100 heavy | 20,003–20,036 Chaos | 1.5 s | 500 | 745 + 200 lumber | |
| Misha | 1800 | 2 heavy | 46–49 Normal | 1.5 s | melee | — | |
| Dire Quilbeast | 515 | 0 medium | 26–30 Pierce | 1.5 s | 550 | — | |
| Water Elemental | 50,000 | 100 heavy | 1502–1510 Pierce | 0.2 s | 300 | — | |
| Magtheridon | 120,000 | 300 heavy | 20,001–20,006 Normal | 1.5 s | 200 | 255 + 80 lumber | |
| Space Fel Orc | 20,000 | 20 medium | 5002–5010 Pierce | 0.9 s | 300 | 215 + 10 lumber | |
| Rifleman | 800 | 0 medium | 27–33 Siege | 1.5 s | 400 | — | |
| Chimaera | 800 | 10 light | 10,001–10,011 Chaos | 1 s | 850 | — | |
| Dark Portal | 2500 | 5 heavy | 201–203 Pierce | 0.2 s | 900 | — | |
| Ghoul | 40,000 | 100 heavy | 85,002–85,004 Normal | 1.3 s | melee | 120 | |
| Watery Minion | 3000 | 0 heavy | 101–102 Normal | 1.35 s | melee | 105 | |
| Magtheridon | 100,000 | 200 heavy | 15,001–15,006 Normal | 1.5 s | melee | 255 + 80 lumber | |
| Death Ward | 500,000 | 1000 heavy | 15,001–15,005 Chaos | 0.5 s | 1000 | — | |
| Kel'Thuzad | 15,000 | 10 heavy | 551–554 Siege | 1.8 s | 600 | 195 | |
| Snap Dragon | 500 | 0 medium | 25–29 Pierce | 2 s | 550 | 200 + 25 lumber | |
| Knight | 45,000 | 30 heavy | 6002–6010 Normal | 1.4 s | melee | 245 + 60 lumber | |
| Warden | 22,500 | 30 heavy | 1501–1508 Siege | 1 s | 650 | 195 + 20 lumber | |
| Giant Polar Bear | 70,000 | 100 heavy | 501–505 Normal | 1.35 s | melee | 365 + 80 lumber | |
| Ghoul | 100,000 | 500 hero | 10,001–10,006 Universal | 1 s | melee | 200 | |
| Magnataur Reaver | 22,500 | 30 heavy | 1501–1508 Chaos | 1.5 s | melee | 255 + 30 lumber | |
| Sapphiron | 100,000 | 300 light | 7002–7022 Pierce | 0.8 s | 800 | 385 + 120 lumber | |
| Dark Portal | 10,000 | 20 heavy | 401–403 Pierce | 0.2 s | 900 | — | |
| Ghoul | 800 | 0 heavy | 27–29 Siege | 1.3 s | melee | — | |
| Druid of the Claw | 45,000 | 30 medium | 5001–5004 Normal | 1.5 s | melee | 255 + 80 lumber | |
| Submerged Snap Dragon | 500 | 0 medium | — | — | — | 200 + 25 lumber | |
| Death Ward | 500,000 | 1000 heavy | 20,001–20,005 Chaos | 0.25 s | 1000 | — | |
| Mage (Level 1) | 500,000 | 1000 medium | — | — | — | 50 | |
| Blood Elf Lieutenant | 50,500 | 30 heavy | 1802–1812 Siege | 1.9 s | 200 | 155 + 20 lumber | |
| Troll Headhunter | 4000 | 0 medium | 101–105 Pierce | 2.31 s | 250 | — | |
| Chaos | 2250 | 700 hero | 20,002–20,012 Universal | 1.5 s | 500 | — | |
| Red Dragon Whelp | 75,000 | 60 light | 501–508 Pierce | 0.2 s | 600 | 215 + 20 lumber | |
| Silent Assassin | 20,000 | 40 heavy | 2501–2502 Normal | 1.6 s | melee | 140 | |
| Abomination | 800 | 10 heavy | 10,001–10,007 Siege | 1 s | melee | — | |
| Tauren | 45,000 | 30 heavy | 6001–6007 Normal | 1.9 s | melee | 280 + 80 lumber | |
| Ancient Hydra | 125,000 | 1000 hero | 12,501–12,506 Universal | 1 s | 600 | 745 + 200 lumber | |
| Infernal | 40,000 | 100 heavy | 1501–1512 Chaos | 0.9 s | melee | 480 + 120 lumber | |
| Red Drake | 15,000 | 25 heavy | 1501–1512 Pierce | 1.8 s | 400 | 365 + 80 lumber | |
| Knight | 800 | 10 heavy | 10,002–10,010 Siege | 1 s | melee | — | |
| Misha | 900 | 0 heavy | 28–31 Normal | 1.5 s | melee | — | |
| Kodo Beast | 800 | 50 unarmored | 10,001–10,005 Siege | 1 s | 500 | — | |
| Giant Polar Bear | 10,000 | 20 heavy | 101–105 Normal | 1.35 s | melee | 365 + 80 lumber | |
| Troll Berserker | 800 | 0 medium | 26–30 Siege | 2 s | 450 | 135 + 20 lumber | |
| Fel Orc Raider | 50,000 | 100 light | 3501–3505 Siege | 0.2 s | melee | 180 + 40 lumber | |
| Sentry | 45,000 | 30 heavy | 3601–3602 Normal | 1.6 s | melee | 140 | |
| Silent Assassin | 5000 | 10 heavy | 314–315 Normal | 1.6 s | melee | 140 | |
| Balnazzar | 125,000 | 1000 hero | 12,501–12,506 Universal | 1 s | melee | — | |
| Blue Dragonspawn Meddler | 50,000 | 1 heavy | 12–13 Normal | 1.35 s | melee | 145 | |
| Misha | 1200 | 1 heavy | 38–41 Normal | 1.5 s | melee | — | |
| Serpent Ward | 20,000 | 1000 fortified | 12,501–12,506 Chaos | 0.75 s | 700 | — | |
| Spirit Beast | 10,000 | 40 heavy | 801–802 Normal | 1 s | melee | — | |
| Skeleton Warrior | 500 | 1 heavy | 57–58 Normal | 2 s | melee | — | |
| Death Ward | 500,000 | 1000 heavy | 10,001–10,005 Chaos | 0.5 s | 1000 | — | |
| Greater Spirit Beast | 50,000 | 80 heavy | 1501–1502 Normal | 1 s | melee | — | |
| Dark Portal | 5000 | 10 heavy | 251–253 Pierce | 0.2 s | 900 | — | |
| Dire Wolf | 300 | 0 heavy | 16–17 Normal | 1 s | melee | — | |
| Spirit Wolf | 200 | 0 heavy | 11–12 Normal | 1 s | melee | — |
Buildings · 19
| Name | HP | Armor | Damage | Attack every | Range | Cost | |
|---|---|---|---|---|---|---|---|
| Circle of Power | 150,000 | 0 fortified | — | — | — | — | |
| Moon Well | 500,000 | 1000 fortified | — | — | — | 180 + 40 lumber | |
| Death Tower | 120,000 | 200 fortified | 75,020–75,400 Universal | 1 s | 600 | 120 + 60 lumber | |
| Fountain of Mana | 150,000 | 0 fortified | — | — | — | 50 | |
| Way Gate | 150,000 | 0 fortified | — | — | — | 50 | |
| Well of Life | 150,000 | 0 fortified | — | — | — | 50 | |
| Advanced Death Tower | 500 | 5 fortified | 21–29 Chaos | 1 s | 600 | 120 + 60 lumber | |
| Castle | 100,000 | 1000 fortified | 101–122 Normal | 0.9 s | 800 | 1065 + 625 lumber | |
| Advanced Cold Tower | 150,000 | 500 fortified | 100,020–100,400 Universal | 1 s | 1000 | 120 + 60 lumber | |
| Cannon Tower | 2500 | 25 fortified | 701–722 Chaos | 1.5 s | 800 | 200 + 120 lumber | |
| Circle of Power | 500,000 | 1000 fortified | — | — | — | — | |
| Ancient of Wonders (Level 0) | 150,000 | 0 fortified | — | — | — | 50 | |
| Icecrown Obelisk | 100,000 | 200 fortified | — | — | — | 50 | |
| Goblin Merchant | 150,000 | 0 fortified | — | — | — | 50 | |
| Necropolis | 75,000 | 5 fortified | — | — | — | 255 | |
| Halls of the Dead | 1750 | 5 fortified | 11–12 Pierce | 1 s | 800 | 575 + 210 lumber | |
| Spirit Tower | 30,000 | 10 fortified | 1001–1006 Pierce | 1 s | 700 | 295 + 90 lumber | |
| Guard Tower | 2500 | 25 heavy | 301–305 Chaos | 0.75 s | 700 | 100 + 70 lumber | |
| Black Citadel | 2000 | 5 fortified | 13–15 Pierce | 1 s | 800 | 900 + 440 lumber |
Items · 92
| Name | Cost | Description | |
|---|---|---|---|
| Double Damage | — | Cripples the target for 50 s: +1000% movement, +1000% attack speed, +1000% damage 1 charge · consumed on use Increases the attack rate and the base damage of a target unit by 100%. Increases the movement speed to the maximum and resets ability cooldowns of the target unit. Lasts 120 seconds. | |
| Bounty | — | +50,000 gold 1 charge · consumed on use Gives 50000 gold to the player when used. | |
| Undead Boots | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: Mass Teleport cooldown 10 +Evasion 15% +250 movement Speed +100 Attack Speed Requirements: Note to Jaina Proudmoore Runed Bracers Sun Key | |
| Glyph of Purification | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +150%Command Aura +150%Unholy Aura Great movement speed Requirements: The Lion Horn of Stormwind Warsong Battle Drums Sun Key | |
| Guardian Force | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +750 Armor +Blink 800 +Max Life Gained 25000 +250 Armor Great movement speed Requirements: Mogrin's Report Kelen's Dagger of Escape Sun Key | |
| Demonic Figurine | — | Summons a creature for 300 s 1 charge · consumed on use Summons a Doom Guard to fight for you. Lasts 300 seconds. | |
| Aghanim`s Scepter | — | Allies within 1000: +1000% movement, +200% attack speed Allies within 1000 deal 200% more damage Allies within 1000: +600 armor Allies within 1000: +200% movement, +2 HP/s regeneration Increases the attack damage of nearby friendly units by 200% when worn. Does not stack with Command Aura.Increases nearby friendly units' movement speed by 200% and life regeneration rate.Grants the Hero and friendly nearby units 600 bonus armor. Does not stack with Devotion Aura.Increases nearby friendly units' movement speed by 200% and attack rate by 200%. | |
| Runed Bracers | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +Evasion 10% 80% Attack Speed Great movement speed Requirements: Gloves of Haste Talisman of Evasion Sun Key | |
| Crown of Kings +3000 | — | +3000 to strength, agility and intelligence Increases the Strength, Intelligence, and Agility of the Hero by 3000 when worn. | |
| Skull of Gul'dan | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +Max Life Gained 30000 +Max Mana Gained 30000 Great movement speed Requirements: The Heart of Searinox Heart of Aszune Sun Key | |
| Note to Jaina Proudmoore | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: Mass Teleport cooldown 20 200 movement Speed Great movement speed Requirements: Mass Teleport Boots of Speed. Sun Key | |
| tay than | — | +7500 to strength, agility and intelligence Allies within 1000 deal 200% more damage Allies within 1000: +1000% movement, +200% attack speed Allies within 1000: +600 armor Increases armor by 100 and attack rate by 300% when worn. | |
| Enchanted Gemstone | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +Reveal 750 cast range +200 Armor Great movement speed Requirements: Staff of Silence Boosts armor by 100. Sun Key | |
| Miollnir | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +Reveal1000 +100 Armor +Attack Speed 500% +Claws of Attack +10000 Great movement speed Requirements: Enchanted Gemstone Cheese Sun Key | |
| Kelen's Dagger of Escape | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: Blink 600 cast range +200Armor Great movement speed Requirements: Dagger of Escape Ring of Protection +250 Sun Key | |
| Phat Lewt | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +7500Attack Damage +Critical Strike 25% (2.5 x Damage) Great movement speed Requirements: Shadow Orb Fragment Skeletal Artifact Sun Key | |
| Cheese | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +Claws of Attack +7500 +Attack Speed 400% Great movement speed Requirements: Ghost Key Gem Fragment Sun Key | |
| Mogrin's Report | — | 1 charge · consumed on use Does not stack with Devotion Aura.Arcane Rocket Boots Item Manual Provides: +500 Armor +Max Life Gained 20000 Great movement speed Requirements: Ring of Protection +500 Ring of Regeneration Sun Key | |
| Divine Rapier | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +Max Life Gained 35000 +Max Mana Gained 35000 +Critical Strike 30% (3 x Damage) +10000Attack Damage 50% Great movement speed Requirements: Skull of Gul'dan Phat Lewt Sun Key | |
| Mask of Death | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +500Devotion Aura +150%Endurance Aura Great movement speed Requirements: Sobi Mask Runed Bracers Sun Key | |
| Crown of Kings +1000 | — | 1 charge · consumed on use Arcane Rocket Boots Item Manual Provides: +1000 to All Stats Requirements: Urn of King Terenas Crown of Kings +250 Sun Key | |
| Rune of Mana | 100 | Rune Area Mana Regain 1 charge · consumed on use Restores 5000 mana to all nearby friendly units. | |
| Gold Coins | 100 lumber | +100,000 gold 1 charge · consumed on use Gives 100000 gold to the player when used. | |
| Rune of Spirit Link | 150 | Up to 50 allies within 99,999 share 50% of damage taken for 75 s 1 charge · consumed on use Links nearby units' spirits together, causing 50% of the damage taken by one to be distributed across all spirit linked units. | |
| trieu hoi | 200 | Summons a creature for 180 s Spell immunity usable This magical chain of keys can open many doors. | |
| Rune of Speed | 200 | Nearby allies move at the 522 speed cap for 60 s 1 charge · consumed on use Increases the movement speed of all nearby allied units to the maximum movement speed. Lasts 60 seconds. | |
| Rune of Healing | 200 | Heals nearby allies for 5000 HP 1 charge · consumed on use Heals 5000 hit points to all nearby friendly non-mechanical units. | |
| Blood Key | 200 | This key is covered in blood. | |
| Temporary Speed Bonus | 200 | +9,999,900% movement speed for 60 s 1 charge · consumed on use Temporary Speed Bonus | |
| Rune of Armor | 200 | Nearby allies get +100 armor for 30 s 1 charge · consumed on use Gives 100 armor bonus to nearby units. | |
| Potion of Greater Healing | 200 | heals 3000 HP 20 charges · consumed on use Heals 3000 hit points when used. | |
| Potion of Greater Mana | 200 | +3000 mana 20 charges · consumed on use Restores 3000 mana when used. | |
| Gloves of Haste | 5000 | +500% attack speed Increases the attack speed of the Hero by 500% when worn. | |
| Scroll of Speed | 5000 | Nearby allies move at the 522 speed cap for 60 s 1 charge · consumed on use Increases the movement speed of the Hero and nearby allied units to the maximum movement speed. Lasts 60 seconds. | |
| ngoc dien | 5000 | Attacks slow the target for 3 s (1 s on heroes) Adds 100 bonus cold damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and slow the movement speed and attack rate of the enemy for 3 seconds. | |
| gau rung | 5000 | Summons a creature for 180 s 5 charges · consumed on use Summons a Furbolg Warrior. The Furbolg lasts 180 seconds. | |
| ngoc lua | 5000 | +10,000 fire damage Adds 10000 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units. | |
| ngoc bang | 5000 | Item Attack Lightning Bonus Item Purge Adds 100 bonus damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air, dispel magic and slow the movement speed of the enemy for 3 seconds. Deals 35 bonus damage to summoned units. | |
| Tome of Knowledge +10 | 5000 | permanently +20 to strength, agility and intelligence +9,999,900% movement speed for 60 s +3000 mana 1 charge · consumed on use Permanently increases the Strength, Agility and Intelligence of the Hero by 20 when used. | |
| Potion of Invisibility | 5000 | Invisible for 120 s 5 charges · consumed on use Non-Combat Consumable Renders the Hero invisible for 120 seconds when used. An invisible Hero is untargetable by the enemy unless detected. If the Hero attacks, uses an ability, or casts a spell, the invisibility effect is lost. | |
| Ankh of Reincarnation | 5000 | revives the hero after death 5 charges · consumed on use Automatically brings the Hero back to life with 999999 hit points when the Hero wearing the Ankh dies. | |
| mat na doc | 5000 | 300 damage/s to nearby enemies Engulfs the Hero in fire which deals 300 damage per second to nearby enemy land units. Does not stack with Immolation. | |
| Runed Bracers | 7500 | Allies within 1000: +400 armor Gives 400 additional armor to nearby friendly units | |
| Scroll of Restoration | 10,000 | Nearby allies get +99,999 HP and +99,999 mana 1 charge · consumed on use Restores 99999 hit points and 99999 mana of friendly non-mechanical units in an area around your Hero. | |
| Healing Salve | 10,000 | +99,999 HP over 25 s 10 charges · consumed on use | |
| Potion of Invulnerability | 10,000 | Invulnerable for 10 s 1 charge · consumed on use Makes the Hero invulnerable to damage for 10 seconds when used. An invulnerable Hero may not be the target of spells or effects. | |
| Scroll of Town Portal | 10,000 | The hero and own units within 1100 are teleported to base 15 charges · consumed on use Teleports the Hero and any of its nearby troops to a target friendly town hall. | |
| Healing Wards | 20,000 | Places a ward for 30 s. Allies within 750 regenerate 2% mana per second. Allies within 750 regenerate 2% HP per second 5 charges · consumed on use | |
| Full Restoration | 20,000 | Nearby allies get +99,999 HP and +99,999 mana 5 charges · consumed on use Completely restores the hit points and mana of the Hero when used. | |
| Tome of Power | 25,000 | +1 hero level 1 charge · consumed on use Increases the level of the Hero by 1 when used. | |
| Tome of Knoxledge +100 | 50,000 | permanently +100 to strength, agility and intelligence +9,999,900% movement speed for 60 s 1 charge · consumed on use Permanently increases the Strength, Agility and Intelligence of the Hero by 100 when used. | |
| hut mau | 50,000 | usable | |
| vuot | 50,000 | +75% attack speed and +0% movement for 15 s, but takes 5% more damage +300 damage usable Increases the attack damage of the Hero by 300 when worn. Causes this unit to attack 75% faster, but take 5% more damage. | |
| Searing Blade | 50,000 | Allies within 500 deal 25% more damage for 45 s +1250 fire damage usable Adds 1250 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also do splash damage to nearby enemy units. Gives nearby friendly units a 25% bonus to damage. Lasts 45 seconds. | |
| Sun Key | 50,000 + 200 lumber | This key glows brightly. | |
| Skeletal Artifact | 75,000 | +5000 fire damage Adds 5000 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units. | |
| Boots of Speed | 75,000 | +522 move speed Increases the movement speed of the Hero when worn 100 movement Speed. | |
| Ring of Protection +400 | 75,000 | +400 armor Increases the armor of the Hero by 400 when worn. | |
| Heart of Aszune | 75,000 | +25,000 mana | |
| Crown of Kings +250 | 75,000 | +250 to strength, agility and intelligence Increases the Strength, Intelligence, and Agility of the Hero by 250 when worn. | |
| Ring of Protection +150 | 75,000 | +150 armor Increases the armor of the Hero by 150 when worn. | |
| Shadow Orb Fragment | 75,000 | crit: 20% chance ×2 Gives a 20% chance to do 2 times normal damage on an attack. | |
| Sobi Mask | 75,000 | Allies within 1000: +1000% movement, +100% attack speed Increases nearby friendly units' movement speed by100% and attack rate | |
| Talisman of Evasion | 75,000 | evasion 5% Causes attacks against the wearer to miss 5% of the time. Does not stack with Evasion or Drunken Brawler. | |
| Mass Teleport | 75,000 | Teleports the caster and up to 999 own units nearby to a friendly unit near the point usable Mass Teleport cooldown 30 Cooldown: 30 | |
| kiem dame | 75,000 | +1250 damage Adds 5000 bonus damage to the attack of the Hero when carried. The Hero's attacks also deal 1250 damage per second, and slow the movement speed and attack rate of the enemy. | |
| nhan mau | 75,000 | +100 armor +25,000 HP Increases the Agility of the Hero by 1 when worn. | |
| Boosts armor by 100. | 75,000 | +100 armor Increases the armor of the Hero by 100 when worn. | |
| Staff of Silence | 75,000 | Reveals a 500 radius for 15 s usable Reveals an area of the map. Detects invisible unit 500 cast range. | |
| Ghost Key | 75,000 | +300% attack speed Increases the attack speed of the Hero by 300% when worn. | |
| Warsong Battle Drums | 75,000 | Allies within 1000 deal 100% more damage Increases the attack damage of nearby friendly units by 100% when worn. Does not stack with Command Aura. | |
| Dagger of Escape | 75,000 | Instantly moves to a point up to 400 away usable Allows the Hero to teleport a short distance. Increases the armor of the Hero by 400 when worn. | |
| The Lion Horn of Stormwind | 75,000 | Allies within 1000: +100% movement, +1 HP/s regeneration Increases nearby friendly units' movement speed by 100% and life regeneration rate. | |
| Gem Fragment | 75,000 | +5000 damage Increases the attack damage of the Hero by 5000 when worn. | |
| Urn of King Terenas | 75,000 | +250 to strength, agility and intelligence Increases the Strength, Intelligence, and Agility of the Hero by 250 when worn. | |
| Ring of Regeneration | 75,000 | +15,000 HP | |
| Gloves of Haste | 75,000 | +60% attack speed Increases the attack speed of the Hero by 60% when worn. | |
| The Heart of Searinox | 75,000 | +25,000 HP | |
| Mogrin's Report | 100,000 | Allies within 50: +500 armor +20,000 HP Increases the hit points of the Hero by 20000 when worn...Grants the Hero and friendly nearby units 500 bonus armor. Does not stack with Devotion Aura. | |
| Bundle of Lumber | 100,000 | +100 lumber 1 charge · consumed on use Gives 100 lumber to the player when used. | |
| Crown of Kings +1000 | 100,000 | +1000 to strength, agility and intelligence Increases the Strength, Intelligence, and Agility of the Hero by 1000 when worn. | |
| Enchanted Gemstone | 100,000 | +200 armor Reveals a 750 radius for 15 s usable Increases the armor of the Hero by 200 when worn.Reveals an area of the map. Detects invisible units 750 cast range | |
| Runed Bracers | 100,000 | evasion 10% +80% attack speed Causes attacks against the wearer to miss 15% of the time. Does not stack with Evasion or Drunken Brawler.Increases the attack speed of the Hero by 100% when worn. | |
| Crown of Kings +2000 | 100,000 | +2000 to strength, agility and intelligence Increases the Strength, Intelligence, and Agility of the Hero by 2000 when worn. | |
| Note to Jaina Proudmoore | 100,000 | Teleports the caster and up to 999 own units nearby to a friendly unit near the point +522 move speed usable Mass Teleport cooldown 20. 200 movement Speed. Cooldown: 20 | |
| Mask of Death | 100,000 | Allies within 1000: +1000% movement, +150% attack speed Allies within 1000: +500 armor Gives 500 additional armor to nearby friendly units.Increases nearby friendly units' movement speed by150% and attack rate | |
| Kelen's Dagger of Escape | 100,000 | Instantly moves to a point up to 600 away +200 armor usable Allows the Hero to teleport a short distance. Increases the armor of the Hero by 200 when worn Blink 600 cast range | |
| Cheese | 100,000 | +7500 damage +400% attack speed Increases the attack speed of the Hero by 400% when worn. Increases the attack damage of the Hero by 7500 when worn. | |
| Glyph of Purification | 100,000 | Allies within 1000 deal 150% more damage Allies within 1000: +150% movement, +1.5 HP/s regeneration Increases the attack damage of nearby friendly units by 150% when worn. Does not stack with Command Aura.Increases nearby friendly units' movement speed by 150% and life regeneration rate.Unholy Aura | |
| Skull of Gul'dan | 100,000 | +30,000 HP +30,000 mana Increases the hit points of the Hero by 30000 when worn. Increases the mana capacity of the Hero by 30000 when worn. | |
| Phat Lewt | 100,000 | +7500 fire damage crit: 25% chance ×2.5 7500Attack DamageGives a 25% chance to do2.5 times normal damage on an attack. | |
| Divine Rapier | 100,000 + 500 lumber | crit: 30% chance ×3 +10,000 fire damage +35,000 mana +35,000 HP Increases the mana capacity of the Hero by 35000 when worn.Increases the hit points of the Hero by 35000 when worn.Adds 10000 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units.Gives a 30% chance to do 3 times normal damage on an attack. |
Русский