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X Hero Siege · Wiki

Reference built from the map data: the same numbers as in the game. Ability descriptions follow their WC3 fields per level (separated by “/”). Map version: 17.8.1.

▶ PlayX Hero Siege

Heroes · 21

Paladin

Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Holy Light, Divine Shield, Devotion Aura and Resurrection. Attacks land units.

HP 725 · Mana 170 · Armor 8.95 hero · Damage 39–49 Universal · Attack every 2.2 s · Range melee · Speed 270

Strength 25 +2.7 · Agility 13 +1.5 · Intelligence 17 +1.8 (primary: strength)

AbilityTypeDescription
Evasion & Critical Strike · 4 lvlpassiveGives a 10%/20%/30%/40% chance to dodge an attack and a 10%/15%/20%/25% chance to deal 10/20/30/40 times normal damage.
Purification · 4 lvlally targetCalls forth a wave of healing energy that bounces up to 15 times, healing 40000/60000/80000/99999 damage on the primary target. Each jump heals less damage. Cooldown: 10
Fan of Light · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 150/300/600/1200 damage.
Pure Light · 2 lvlsummonCalls an invulnerable sphere of concentrated light energy, dealing 1500/3000 damge and with 100%/200% attack rate bonus.
Devotion Aura · 6 lvlauraAllies within 200: +350/650/950/1250/99,999/1500 armor.
TauntinnateThe closest 20 enemies are forced to attack this unit.
Item Move Speed Bonusinnate+522 movement speed (max 522).
Item Life Regenerationinnate+10 HP/s.
Item Mana Regenerationinnate+50% mana regeneration.

Spirit Walker

Mystical Tauren caster. Has Ethereal Form, which allows him to avoid physical damage. Also has Spirit Link, which allows units to distribute incoming damage. Can learn Disenchant, and Ancestral Spirit. Attacks land and air units.

HP 850 · Mana 160 · Armor 13.6 hero · Damage 62–84 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 30 +6 · Agility 24 +2 · Intelligence 16 +2.25 (primary: strength)

AbilityTypeDescription
Holy Light · 4 lvlauraBurns nearby enemy units for 1000/2000/3000/4000 points of damage per second. Gives 750 additional armor.
Greater Bash · 4 lvlauraGives a 15% chance to bash enemies across the ground, doing 5000/10000/15000/20000 damage and knock the unit back by 50/100/150/200 unit.
Nether Strike · 3 lvlenemy targetMoves you next to your target 2000/6000/10000 damage. Performs a greater bash hit. Affects units in a 250 aoe around the target. 2.5 seconds. Cooldown: 140/120/100
Inner Vitality · 4 lvlally targetCalls forth a wave of healing energy that bounces up to times, healing 40000/60000/80000/99999 damage per target. Cooldown: 16/14/12/10
Devotion Aura · 4 lvlauraGives 250/500/750/1000 additional armor to nearby friendly units.
Charge of DarknessinnateBarathrum fixes his sight on an enemy and starts charging through all objects at 1500 speed. Any unit that comes into contact during the charge ` including dash proc. Upon leaving the shadows` Barathrum shocks his oppont into animmobile state for 0.25 seconds. Charge is interrupted if disabled. Cooldown: 5

Shadow Hunter

Cunning Hero, adept at healing magics and voodoo curses. Can learn Healing Wave, Hex, Serpent Ward and Big Bad Voodoo. Attacks land and air units.

HP 475 · Mana 1050 · Armor 12.7 hero · Damage 47–53 Universal · Attack every 1.75 s · Range 600 · Speed 522

Strength 15 +3 · Agility 18 +2 · Intelligence 30 +3 (primary: intelligence)

AbilityTypeDescription
Finger of Death · 4 lvlenemy targetCalls forth a bolt of lightning that bounces up to 4/6/8/10 times, dealing 20000/30000/40000/50000 damage on the primary target. Each jump deals less damage. Cooldown: 20
Mass Serpent Ward · 4 lvlsummonSummons an immobile serpentine ward to attack the Shadow Hunter's enemies. The ward has 5000/10000/15000/20000 hit points, is magic immune, and deals 3000/6000/9000/12500 damage. Lasts 40 seconds. Attacks land and air units. Cooldown: 10
Rearm · 4 lvlself-centeredinstantly reloads the Tinker`s weapons 25/20/15/10 second cooldown. Cooldown: 25/20/15/10
Shackles · 4 lvlenemy targetMagically binds a target enemy air unit, so that it cannot move or attack and takes 2500 damage per second. Lasts 6/9/12/15 seconds. Cooldown: 45/40/35/30
Death Ward · 3 lvlsummonSummons an immobile laser trap to attack the hero's enemies, 10000/15000/20000 damage. Lasts 120 seconds. Cooldown: 60
Abilityinnate+0 damage.
Healing WardinnateSummons an immovable ward that heals 2% of a nearby friendly non-mechanical unit's hit points per second. Lasts 60 seconds. Cooldown: 30

Warrior Arachnathid

Light melee unit. Attacks land units.

HP 850 · Mana 350 · Armor 9.5 hero · Damage 77–87 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 30 +4 · Agility 10 +1.5 · Intelligence 15 +1.3 (primary: strength)

AbilityTypeDescription
Vampiric Aura · 4 lvlauraNearby friendly melee units gain 20%/30%/40%/50% of their attack damage when they hit enemy units.
Epicenter · 3 lvlself-centeredSummons up the power of the earth` causing it to shudder violently. Slows movement speed by 75% and attack speed by 75% for 6 seconds. 20000 damage. Cooldown: 90/70/50
Caustic Finale · 4 lvlon hitWhenever the Sand King attacks a unit and successfully kills it, the target will explode for 2000/4000/6000/8000 damage.
Sand Storm · 4 lvlpoint targetA wave of force that ripples outward, causing 15000/25000/35000/45000 damage to land units in a line. Cooldown: 20
Burrowstrike · 4 lvlpoint targetSlams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line, dealing 5000/10000/20000/30000 damage and hurling enemy ground units into the air in their wake, stunning them for 1/2/3/4 seconds. Cooldown: 10
ACssinnate10,000 initial damage and 5000 damage/s for 15.1 s.

Orc

Brutish Orc warrior infused with the blood of demons. Attacks land units.

HP 950 · Mana 160 · Armor 8.3 hero · Damage 71–75 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 30 +2.4 · Agility 22 +2 · Intelligence 16 +2.1 (primary: strength)

AbilityTypeDescription
Overpower · 4 lvlselfIncreases the unit's attack rate by 400%/600%/800%/1000% and speed for 20 seconds. Cooldown: 30
Hundred Axes · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Acid Bomb · 4 lvlenemy targetHurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by 50/100/150/200; deals 2000/5000/7000/9000 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 30
Warcry · 4 lvlself-centeredGives friendly nearby units a 100%/200%/300%/400% bonus to damage 99999 Armor. Lasts 30 seconds. Cooldown: 60
Avatar · 3 lvlselfbonus damage, 7500/12500/17500 bonus movespeed and hero can use air ways. Last 60 seconds. Cooldown: 120
ImpaleinnateSlams the ground, sending a wave of force out in a straight line, dealing 20000 damage and hurling enemy ground units into the air in their wake, stunning them for 3 seconds. Cooldown: 12

Admiral

Do what you want cause a pirate is free! Abilities: Torrent, Ghost Ship

HP 600 · Mana 920 · Armor 11.95 hero · Damage 32–42 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 20 +2.7 · Agility 13 +1.5 · Intelligence 17 +1.8 (primary: strength)

AbilityTypeDescription
Torrent · 4 lvlpoint targetCalls forth a delayed geyser of water at a target location. After 2 seconds it will emerge, sending enemy units within the region skyward for seconds while dealing 10000/20000/30000/40000 damage to them. Cooldown: 15
Battleship · 4 lvlpoint targetA wave of force that ripples outward, causing 10000/20000/30000/40000 damage to land units in a line. Cooldown: 20
Templar`s Valour · 4 lvlpassiveGives a 5%/10%/15%/20% chance to do 2/2.5/3/3.5 times normal damage on an attack.
Guardian Aura · 4 lvlpassiveThe hero receives a Metal Armor, whereby he receives a armor bonus of 400/600/800/1000.
Ghost Ship · 3 lvlpoint targetCalls down hordes of rampaging thunder lizards to explode upon the Beastmaster's enemies. Each exploding lizard deals 2500/5000/7500 damage. Lasts 30 seconds. Cooldown: 100
TidebringerinnateThe Pit Lord strikes with such force that 50% of his damage strikes through to enemies near the primary attacked unit Claws of Attack +5000.
Abilityinnate+5000 damage.

Yokabang

Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Holy Light, Divine Shield, Devotion Aura and Resurrection. Attacks land units.

HP 725 · Mana 270 · Armor 8.95 hero · Damage 68–98 Universal · Attack every 2 s · Range melee · Speed 522

Strength 25 +7 · Agility 13 +1.4 · Intelligence 17 +1.8 (primary: strength)

AbilityTypeDescription
Enchant Totem · 4 lvlself-centeredEmpowers the totem resting on Raigor's back, causing it to deal extra 200%/300%/400%/500% damage on the next attack. Lasts for 15 seconds or 99 attack. Cooldown: 20
Fissure · 4 lvlpoint targetlvl 1: Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, leaving an impassable crevasse for a period of time. Deals 5000 damage and stuns for 0.50 second. Cooldown: 5
lvl 4: Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, leaving an impassable crevasse for a period of time. Deals 20000 damage and stuns for 2 seconds. Cooldown: 5
Qorked Lightning · 3 lvlenemy targetlvl 1: Calls forth a cone of lightning on a target enemy unit, hitting up to 8 enemy units for 20000 damage. Cooldown: 80
lvl 3: Calls forth a cone of lightning from the Sea Witch, hitting up to 24 enemy units for 50000 damage. Cooldown: 80
Pulverize · 4 lvlpassiveGives a 20%/30%/40%/50% chance that an attack will deal 2000/3000/4000/5000 damage to nearby units.
Echo Slam · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 500/1000/1500/2000 damage. Cooldown: 10
Thunder ClapinnateSlams the ground, dealing 5000 damage to nearby enemy land units and slowing their movement by 75% and attack rate by 75%. Cooldown: 15

Ancient Hydra

Warrior Hero, adept at summoning beasts into battle. Can learn Summon Bear, Summon Quilbeast, Summon Hawk, and Stampede. Attacks land units.

HP 650 · Mana 150 · Armor 9.1 hero · Damage 59–64 Universal · Attack every 2 s · Range 700 · Speed 522

Strength 22 +2.9 · Agility 14 +1.3 · Intelligence 15 +1.8 (primary: strength)

AbilityTypeDescription
Poison Nova · 4 lvlselfThe Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by for 5/10/15/20 seconds. Cooldown: 30
Nethertoxin · 4 lvlpassiveFires 5/10/15/20 arrows at nearby enemy units, dealing 40%/60%/80%/100% damage per hit.
Corrosive Skin · 4 lvlauraGives 400/600/800/1000 additional armor to nearby friendly units.
Venomous Gale · 4 lvlally targetActivate Immolation to engulf this unit in flames, causing 2000/3000/4000/5000 damage per second to nearby enemy land units. Drains mana until deactivated. Cooldown: 60
Viper Strike · 3 lvlenemy targetHurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by; deals 7500/10000/12500 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 90
Poison AttackinnateA poison attack that deals 2500 damage per second, and slows the target enemy's movement by 50%% and attack by 50% for 15 seconds.

Blademaster

Cunning Hero, adept at controlling combat. Can learn Carrion Swarm, Sleep, Vampiric Aura, and Inferno. Attacks land units.

HP 1000 · Mana 430 · Armor 12.4 hero · Damage 71–76 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 30 +4 · Agility 16 +1 · Intelligence 18 +2.5 (primary: strength)

AbilityTypeDescription
Shockwave · 4 lvlpoint targetA wave of force that ripples outward, causing 10000/20000/30000/40000 damage to land units in a line. Cooldown: 20
Battle Hunger · 4 lvlsummonThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 5000/10000/15000/20000 damage. Cooldown: 10
Cleaving Attack · 4 lvlpassiveThe Pit Lord strikes with such force that 20%/30%/40%/50% of his damage strikes through to enemies near the primary attacked unit.
Endurance Aura · 4 lvlauraIncreases nearby friendly units' movement speed by 400%/600%/800%/1000% and attack
Berserker`s Call · 3 lvlself-centeredAn impenetrable shield surrounds this unit, protecting it from all damage and spells for 5/10/15 seconds. Cooldown: 60
Counter HelixinnateThe Axe is skilled at turning the momentum of his foes' strikes into deadly spins of his weapon. When he is attacked, he has a 30% chance to slash enemies around him for 7500 damage.

Dreadlord

Cunning Hero, adept at controlling combat. Can learn Carrion Swarm, Sleep, Vampiric Aura, and Inferno. Attacks land units.

HP 2600 · Mana 340 · Armor 7.1 hero · Damage 202–212 Universal · Attack every 1.25 s · Range melee · Speed 522

Strength 100 +2 · Agility 14 +1 · Intelligence 24 +8.4 (primary: strength)

AbilityTypeDescription
Darkness · 3 lvlself-centeredCalls down a wave of falling stars every 20 seconds that damages nearby enemy units. Each wave deals 2500/5000/7500 damage. Lasts for. Cooldown: 100
Sleep · 4 lvlenemy targetCauses roots to burst from the ground, immobilizing and disarming a target enemy unit for 5/10/15/20 seconds, and dealing 2000/3000/4000/5000 damage per second. Cooldown: 35
Void · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Hunter in the Night · 4 lvlauralvl 1: Increases nearby friendly units' movement speed by 250% and attack rate by 250%.
lvl 4: Increases nearby friendly units' movement speed by 1000% and attack rate by 1000%.
Crippling Fear · 4 lvlself-centeredlvl 1: The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 20% for 30 seconds -40 Armor. Cooldown: 30
lvl 4: The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 50% for 30 seconds. -100 Armor. Cooldown: 30
Wind WalkinnateAllows the Blademaster to become invisible, and move 100% faster for 50 seconds. If the Blademaster attacks a unit to break invisibility, the attack will do 10000 bonus damage. Cooldown: 20

Ogre Magi

Aggron solves all problems like the rest of his race; with brute force. Brute fiery force. Abilities: Fireblast,Multicast

HP 800 · Mana 240 · Armor 9.1 hero · Damage 74–84 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 28 +4 · Agility 14 +1.3 · Intelligence 14 +1.5 (primary: strength)

AbilityTypeDescription
Fireblast · 4 lvlenemy targetCalls forth a cone of lightning on a target enemy unit, hitting up to 8/16/24/32 enemy units for 5000/10000/15000/20000 damage. Cooldown: 7
Ignite · 4 lvlenemy targetHurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by; deals 2000/4000/6000/8000 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 25
Bloodlust · 4 lvlself-centeredIncreases a friendly unit's attack rate by 200%/300%/400%/500% and movement speed by 200%/300%/400%/500%. Lasts 60 seconds. Cooldown: 1
Rain of Fire · 4 lvlpoint targetCalls down waves of fire that damage units in an area. Each wave deals 4000/6000/8000/10000 initial damage anddamage per second forseconds. Lasts for 15 waves. Cooldown: 30
Multi Cast · 3 lvlauraIncreases nearby friendly units' movement speed by 500%/750%/1000% and life regeneration rate.
FirevoltinnateThrows a magical hammer at a target enemy unit, dealing 50000 damage and stunning the target for 5 seconds. Cooldown: 20

Necrolyte

FYI: Rotund is another word for Fat Abilities: Death Pulse, Reaper's Scythe

HP 425 · Mana 1000 · Armor 7.1 hero · Damage 86–91 Magic · Attack every 2 s · Range 600 · Speed 522

Strength 13 +3.2 · Agility 14 +1.4 · Intelligence 40 +1.8 (primary: intelligence)

AbilityTypeDescription
Death Pulse · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
War Stomp · 4 lvlsummonlvl 1: Slams the ground, dealing 10000 damage to nearby enemy land units and stunning them for seconds. Cooldown: 10
lvl 4: Slams the ground, dealing 25000 damage to nearby enemy land units and stunning them forseconds. Cooldown: 10
Crost Armor · 4 lvlspellCreates a shield of frost around a target friendly unit. The shield adds 200/300/400/500 armor and slows melee units that attack it forseconds. Lasts 60 seconds. Cooldown: 0.50
Heartstopper Aura · 4 lvlauraThe Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by 10%/20%/30%/40% forseconds.
Reaper's Scythe · 3 lvlally targetJudges a target unit through Death itself. The victim is stunned for 5/3/1 seconds and takes damage equal to 0.75x its lost hitpoints. Damage type: Magic Cooldown: 50
BanishinnateTurns a non-mechanical unit ethereal and slows its movement speed by 75% for 10seconds. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect. Cooldown: 10

Faceless Void

HP 600 · Mana 380 · Armor 9.5 hero · Damage 47–57 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 20 +4 · Agility 30 +1 · Intelligence 18 +4.5 (primary: agility)

AbilityTypeDescription
Time Walk · 4 lvlpoint targetWarps the flow of time, allowing the Faceless Void to quickly port to a targeted location. Upon arrival, enemy units in a unit radius suffer a 50% movement speed slow for 10 seconds due to the warping 750/1000/1250/1500 cast range. Cooldown: 20/15/10/5
Fan of Knives · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Time Lock · 4 lvlpassiveThe Faceless Void has a 5%/10%/15%/20% chance on attack to lock his target in time, dealing 200 bonus damage and stunning it for 1 seconds Magic
Chockwave · 4 lvlpoint targetA wave of force that ripples outward, causing 15000/25000/35000/45000 damage to land units in a line. Cooldown: 15
Chronosphere · 3 lvlpoint targetlvl 1: Stops the progress of time for all units the area. seconds with 500 Casting range. 7 second casting time. Cooldown: 90
lvl 3: Stops the progress of time for all units the area.seconds with 900 Casting range. 7 second casting time. Cooldown: 50
BacktrackinnateWhenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and magical attacks. 20% chance to Backtrack.
Abilityinnate+0 damage.

Troll Berserker

Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.

HP 850 · Mana 190 · Armor 7.25 hero · Damage 57–63 Universal · Attack every 1.25 s · Range 500 · Speed 522

Strength 30 +1.8 · Agility 15 +1 · Intelligence 19 +3.2 (primary: strength)

AbilityTypeDescription
Fan of Knives · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Burning Spear · 4 lvlautocastAdds 2000/3000/4000/5000 bonus fire damage to an attack against enemies, but drains mana with each shot fired. Cooldown: 0
Berserker`s Blood · 4 lvlauraIncreases nearby friendly units' movement speed by 400%/600%/800%/1000% and attack rate by 400%/600%/800%/1000%.
Inner Vitality · 4 lvlally targetCalls forth a wave of healing energy that bounces up to times, healing 40000/60000/80000/99999 damage per target. Cooldown: 16/14/12/10
Life Break · 3 lvlenemy targetThrows a magical hammer at a target enemy unit, dealing 10000/20000/30000 damage and stunning the target for 5/6/7 seconds. Cooldown: 14/12/10
FervorinnateCauses this unit to attack 9999% faster, but take Cooldown: 30

Ranger

HP 550 · Mana 150 · Armor 9.85 hero · Damage 30–40 Universal · Attack every 1.5 s · Range 700 · Speed 522

Strength 18 +1.9 · Agility 19 +1.5 · Intelligence 15 +2.6 (primary: agility)

AbilityTypeDescription
Shackleshet · 4 lvlenemy targetThrows a magical hammer at a target enemy unit, dealing 20000/30000/40000/50000 damage and stunning the target for 2/3/4/5 seconds. Cooldown: 15
Fan of Knives · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Frost Arrows · 4 lvlautocastAdds 10000/20000/30000/40000 bonus fire damage to an attack against enemies, but drains mana with each shot fired. Cooldown: 0
Windrunner · 4 lvlpassiveGives a 20%/30%/40%/50% chance to avoid an attack.
Focus Fire · 3 lvlselfThe Warden hurls a flurry of knives, damaging nearby enemies. Each knife does 3000/3500/4000 damage 8/10/12 seconds. Cooldown: 100/80/60
Shockwave · 4 lvlinnateA wave of force that ripples outward, causing 25000 damage to land units in a line. Cooldown: 2

Treant Protector

Cunning Hero, adept at maneuvering through battles. Can learn Immolation, Evasion, Mana Burn, and Metamorphosis. Attacks land units.

HP 1375 · Mana 1230 · Armor 10 hero · Damage 124–146 Universal · Attack every 1.1 s · Range melee · Speed 522

Strength 15 +2.5 · Agility 20 +2.5 · Intelligence 23 +2.5 (primary: strength)

AbilityTypeDescription
Lerch Seed · 4 lvlenemy targetCalls forth a bolt of lightning that bounces up to 15 times, dealing 4000/6000/8000/10000 damage on the primary target. Each jump deals less damage. Cooldown: 5
Lerch Seed 2 · 4 lvlenemy targetCalls forth a cone of lightning on a target enemy unit, hitting up to 15 enemy units for 4000/6000/8000/10000 damage. Cooldown: 5
Overgrowth · 4 lvlself-centeredSlams the ground, dealing damage to nearby enemy land units and stunning them for 2.5/5/7.5/10 seconds. Cooldown: 50
Hex · 4 lvlenemy targetTransforms an enemy unit into a random critter for 1/3/5/7 seconds. Cooldown: 35/30/25/20
Decotion Aura · 3 lvlauraGives 500/1000/1500 additional armor to nearby friendly units.
Living ArmorinnateCalls forth a wave of healing energy that bounces up to times, healing 99999 damage per target. Cooldown: 10

Skeleton Warrior

HP 1750 · Mana 1180 · Armor 12.4 hero · Damage 72–82 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 30 +4 · Agility 16 +2 · Intelligence 18 +3 (primary: strength)

AbilityTypeDescription
Hellfire Blast · 4 lvlenemy targetThrows a magical hammer at a target enemy unit, dealing 10000/20000/30000/40000 damage and stunning the target for 2/3/4/5 seconds. Cooldown: 20
Fan of Knives · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Vampiric Aura · 4 lvlauraNearby friendly melee units gain 40%/60%/80%/100% of their attack damage when they hit enemy units.
Mortal Strike · 4 lvlpassiveGives a 5%/10%/15%/20% chance to do 1.5/2/3/3 times normal damage on an attack.
Ghoul · 3 lvlsummonCalls an invulnerable sphere of concentrated light energy, dealing 12500 damge and with 2/4/6 attack rate bonus. Cooldown: 0
ReincarnationinnateWhen killed, this unit will come back to life. Reincarnation has a 60 second cooldown. Cooldown: 60

Dark Ranger

Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.

HP 550 · Mana 1200 · Armor 10.6 hero · Damage 38–48 Universal · Attack every 1.5 s · Range 700 · Speed 522

Strength 18 +5 · Agility 24 +5 · Intelligence 20 +5 (primary: agility)

AbilityTypeDescription
Marksmanship · 4 lvlpassiveThe ranger`s accuracy has increased`giving her 2000/3000/4000/5000 morevagility. Bonus is removed if there are are enemy heroes within 400 aoe
Black Arrow · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 5
Trueshot Aura · 4 lvlauraAn aura that gives friendly nearby units a 25%/50%/75%/100% bonus damage to their ranged attacks.
Life Drainn · 3 lvlenemy targetAbsorbs the life essence of a target enemy unit by taking 5000/7500/10000 hit points per second from it and giving them to the Dark Ranger. Lasts 20 seconds. Cooldown: 0
Decrepify · 4 lvlally targetIncreases a target friendly unit's damage by 50%/200%/350%/500% and armor by 40000/60000/80000/99999. Lasts 15 seconds. Cooldown: 30
Critical StrikeeinnateGives a 20% chance to do 2 times normal damage on an attack.

Firelord

Mystical Hero, adept at disrupting spells and dealing large amounts of fire damage. Can learn Soul Burn, Summon Lava Spawn, Incinerate and Volcano. Attacks land and air units.

HP 600 · Mana 1170 · Armor 8.3 hero · Damage 60–70 Universal · Attack every 1.5 s · Range 600 · Speed 522

Strength 16 +2 · Agility 22 +1.6 · Intelligence 17 +2.5 (primary: agility)

AbilityTypeDescription
Hcaling Wave · 4 lvlself-centeredlvl 1: Calls forth a wavee of healing energy that bounces up totimes, healing 40000 damage on the primary target. Each jump heals less damage. Cooldown: 16
lvl 4: Calls forth a wavee of healing energy that bounces up totimes, healing 99999 damage on the primary target. Each jump heals less damage. Cooldown: 10
Supernova · 4 lvlpoint targetCalls down a infernal from the sky, dealing 10000/15000/20000/25000 damage and stunning enemy units for 2 seconds in an area. Cooldown: 10
Bloodrage · 4 lvlauraGives extra damage of 60%/70%/80%/115% to the attacks of nearby friendly units.
Dragon Blood · 4 lvlauraAllies within 50: +350/650/950/1250 armor.
Flamebreak · 3 lvlenemy targetHurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor by; deals 7500/10000/12500 damage per second to the primary target; deals slightly less damage to nearby targets. Lasts 15 seconds. Cooldown: 100
Dragon TailinnateCauses roots to burst from the ground, immobilizing a target enemy unit for 10 seconds, and dealingper second. Cooldown: 30

Mountain King

HP 625 · Mana 1000 · Armor 13.3 hero · Damage 77–87 Universal · Attack every 1.5 s · Range 500 · Speed 522

Strength 21 +20 · Agility 22 +20 · Intelligence 50 +20 (primary: intelligence)

AbilityTypeDescription
Arc Lightning · 4 lvlenemy targetCalls forth a bolt of lightning that bounces up to 15 times, dealing 6000/8000/10000/12500 damage on the primary target. Each jump deals less damage. Cooldown: 3.5
Electric Vortex · 4 lvlenemy targetCalls forth a cone of lightning on a target enemy unit, hitting up to 15 enemy units for 6000/8000/10000/12500 damage. Cooldown: 5
Thundergod`s Wrath · 4 lvlpoint targetCalls down a storm of lightning to strike enemy units for 4000/6000/8000/10000 damage in a small target area. Lasts 20 seconds. Cooldown: 20
Lightning Bolt · 4 lvlenemy targetThrows a magical hammer at a target enemy unit, dealing 30000/40000/50000/60000 damage and stunning the target for 2/3/4/5 seconds. Cooldown: 15
Dezotion Aura · 3 lvlauraGives 1000/1500/2000 additional armor to nearby friendly units.
Static FieldinnateWhenever Zeus casts ability he shocks all nearby enemy dealing 5000 of their remaining life.

Demon Hunter

Cunning Hero, adept at maneuvering through battles. Can learn Immolation, Evasion, Mana Burn, and Metamorphosis. Attacks land units.

HP 625 · Mana 660 · Armor 13.3 hero · Damage 35–57 Universal · Attack every 1.5 s · Range melee · Speed 522

Strength 21 +2.4 · Agility 22 +1.5 · Intelligence 16 +2.1 (primary: agility)

AbilityTypeDescription
Blink · 4 lvlenemy targetThrows a magical hammer at a target enemy unit, dealing 2500/5000/7500/10000 damage and stunning the target for 750/1000/1250/1500 cast range. Cooldown: 5
Fan of Knives · 4 lvlself-centeredThe hero hurls a flurry of light beams, damaging nearby enemies. Each light beam does 300/600/900/1200 damage. Cooldown: 4.5
Conjure Image · 4 lvlally targetCreate an clone of the targeted friendly unit. The clone deals 100%/150%/200%/250% damage, takes 100 of the damage from enemy attacks. Cooldown: 25
Sunder · 3 lvlenemy target5000/7500/10,000 initial damage and 5000/7500/10,000 damage/s for 15.1 s.
Spell Shield · 4 lvlauraIncreases nearby friendly units' movement speed byand attack rate by 200%/300%/400%/500%.
ReflectioninnateAbsorbs the life essence of a target enemy unit by taking 10000 hit points per second from it and giving them to the caster. Lasts 0.40 seconds. Cooldown: 20

Units · 129

NameHPArmorDamageAttack everyRangeCost
Druid of the Claw22003 heavy61–66 Normal1.5 smelee255 + 80 lumber
Zombie100050 medium10–11 Normal1.35 smelee85
Skelettorc40,000150 heavy85,001–85,007 Chaos1.35 smelee90
Naisha22,50030 heavy3601–3605 Normal1.8 s225195 + 20 lumber
Infernal150,000600 heavy150,001–150,012 Chaos1.1 smelee480 + 120 lumber
Crypt Fiend8000 medium26–31 Siege2 s250215 + 40 lumber
Frost Wyrm80050 light10,002–10,024 Siege1 s300—
Grunt8001 heavy26–29 Siege1.6 smelee—
Footman8005 heavy26–27 Siege1.35 smelee—
Water Elemental20,00050 heavy802–810 Pierce0.4 s300—
Searinox40,00050 light2005–2080 Pierce1.1 s500510 + 120 lumber
Drak'thul50,000100 medium4001–4010 Siege0.2 s600145 + 20 lumber
Necrolyte125,0001000 hero12,501–12,506 Magic1 s600150 + 10 lumber
Sylvanas Windrunner50,00030 medium1801–1809 Siege1.4 s500225
Dead (voldando)22006 heavy48–81 Chaos1.5 s500745 + 200 lumber
Silent Assassin25,00050 heavy5001–5002 Normal1.6 smelee140
Tharifas40,00075 light3003–3042 Pierce1.5 s500510 + 150 lumber
Death Revenant40,000250 hero12,501–12,508 Universal1 s1500545 + 150 lumber
Misha22503 heavy59–69 Normal1.5 smelee—
Silent Assassin10,00020 heavy626–627 Normal1.6 smelee140
Infernal500,0001000 heavy1–12 Chaos3600 smelee480 + 120 lumber
Raging Quilbeast6000 medium39–45 Pierce1.5 s550—
Skeletal Mage75,0001000 medium7501–7502 Pierce1.5 s600—
Necromancer8000 medium5001–5002 Siege1.8 s600—
Naga Myrmidon50,00020 heavy2001–2007 Siege1.9 smelee225 + 55 lumber
Phoenix25,00025 light2501–2515 Normal0.7 s600—
Avatar of Vengeance25,000100 heavy1501–1512 Normal1.35 s450—
Berserk Quilbeast7000 medium52–60 Pierce1.5 s550—
Archer8000 medium26–28 Siege1.5 s450—
Recipe (Level 2)500,0001000 medium———50
Spell Breaker80010 medium10,001–10,003 Siege1 s250—
Overlord (Level 1)500,0001000 medium———50
Deeplord Revenant100,000600 heavy20,001–20,009 Chaos1 s1500745 + 200 lumber
Archer125,0001000 hero12,501–12,506 Universal1 s600130 + 10 lumber
Serpent Ward50001000 fortified3001–3003 Chaos0.75 s700—
Abomination22,50030 heavy6001–6007 Normal1.9 smelee240 + 70 lumber
Sentry750010 heavy601–602 Siege1.6 smelee140
Reines Licht25,000100 medium2001–2005 Normal1 s100060
Doom Guard175,000500 hero100,001–100,008 Chaos0.75 s600745 + 200 lumber
Reines Licht25,000100 medium4001–4005 Normal1 s100060
Quilbeast4250 medium13–15 Pierce1.5 s550—
Ancient Weaponry (Level 3)500,0001000 medium———50
Mountain Giant80010 medium10,002–10,014 Siege1 smelee—
Giant Polar Bear25,00050 heavy301–305 Normal1.35 smelee365 + 80 lumber
Dark Portal100,000100 heavy2001–2003 Pierce0.2 s900—
Paladin125,0001000 hero12,501–12,506 Universal1 smelee200
Naisha15,00020 heavy1201–1205 Siege1.8 s225195 + 20 lumber
Hydralisk7000 medium84–120 Pierce1 s400280 + 30 lumber
Space Fel Orc22,50030 medium3602–3610 Pierce0.9 s300215 + 10 lumber
Tauren80010 heavy10,001–10,007 Siege1 smelee—
Serpent Ward15,0001000 fortified9001–9005 Chaos0.75 s700—
Druid of the Claw8001 medium5001–5004 Normal1.5 smelee—
Priest8000 medium5001–5002 Siege1 s450—
Lesser Spirit Beast500020 heavy301–302 Normal1 smelee—
Silent Assassin15,00030 heavy1251–1252 Normal1.6 smelee140
Faceless One Deathbringer19002 heavy48–81 Chaos1.5 s500745 + 200 lumber
Blue Dragon60,000100 heavy5003–5036 Chaos1.5 s500745 + 200 lumber
Warpotion Shop (Level 0)500,0001000 medium———50
Kel'Thuzad45,00030 heavy3601–3604 Pierce1.8 s600195
Shadow Wolf5000 heavy21–22 Normal1 smelee—
Serpent Ward10,0001000 fortified6001–6004 Chaos0.75 s700—
Medivh2800 heavy9–24 Pierce1.1 s600185
Naga Siren30,00010 unarmored701–704 Siege1.75 s600130 + 20 lumber
Frost Beast40,000200 heavy2501–2512 Chaos1 s1000—
Druid of the Claw50,00035 heavy1851–1856 Normal1.5 smelee255 + 80 lumber
Captain60,00010 heavy1101–1102 Siege1 smelee130
Fel Orc Raider45,00030 light5001–5005 Chaos1.65 smelee180 + 40 lumber
Dire Frost Wolf56,000100 heavy501–505 Normal1.35 smelee365 + 80 lumber
Huntress8002 unarmored26–28 Siege1.8 s250—
Infernal80,000750 heavy15,001–15,012 Chaos0.5 smelee480 + 120 lumber
Marine45,00030 medium4502–4508 Pierce0.9 s400215
Shaman8000 medium5001–5002 Siege2.1 s500—
Captain45,00030 heavy5001–5002 Normal1 smelee130
Red Dragon10,000100 heavy20,003–20,036 Chaos1.5 s500745 + 200 lumber
Misha18002 heavy46–49 Normal1.5 smelee—
Dire Quilbeast5150 medium26–30 Pierce1.5 s550—
Water Elemental50,000100 heavy1502–1510 Pierce0.2 s300—
Magtheridon120,000300 heavy20,001–20,006 Normal1.5 s200255 + 80 lumber
Space Fel Orc20,00020 medium5002–5010 Pierce0.9 s300215 + 10 lumber
Rifleman8000 medium27–33 Siege1.5 s400—
Chimaera80010 light10,001–10,011 Chaos1 s850—
Dark Portal25005 heavy201–203 Pierce0.2 s900—
Ghoul40,000100 heavy85,002–85,004 Normal1.3 smelee120
Watery Minion30000 heavy101–102 Normal1.35 smelee105
Magtheridon100,000200 heavy15,001–15,006 Normal1.5 smelee255 + 80 lumber
Death Ward500,0001000 heavy15,001–15,005 Chaos0.5 s1000—
Kel'Thuzad15,00010 heavy551–554 Siege1.8 s600195
Snap Dragon5000 medium25–29 Pierce2 s550200 + 25 lumber
Knight45,00030 heavy6002–6010 Normal1.4 smelee245 + 60 lumber
Warden22,50030 heavy1501–1508 Siege1 s650195 + 20 lumber
Giant Polar Bear70,000100 heavy501–505 Normal1.35 smelee365 + 80 lumber
Ghoul100,000500 hero10,001–10,006 Universal1 smelee200
Magnataur Reaver22,50030 heavy1501–1508 Chaos1.5 smelee255 + 30 lumber
Sapphiron100,000300 light7002–7022 Pierce0.8 s800385 + 120 lumber
Dark Portal10,00020 heavy401–403 Pierce0.2 s900—
Ghoul8000 heavy27–29 Siege1.3 smelee—
Druid of the Claw45,00030 medium5001–5004 Normal1.5 smelee255 + 80 lumber
Submerged Snap Dragon5000 medium———200 + 25 lumber
Death Ward500,0001000 heavy20,001–20,005 Chaos0.25 s1000—
Mage (Level 1)500,0001000 medium———50
Blood Elf Lieutenant50,50030 heavy1802–1812 Siege1.9 s200155 + 20 lumber
Troll Headhunter40000 medium101–105 Pierce2.31 s250—
Chaos2250700 hero20,002–20,012 Universal1.5 s500—
Red Dragon Whelp75,00060 light501–508 Pierce0.2 s600215 + 20 lumber
Silent Assassin20,00040 heavy2501–2502 Normal1.6 smelee140
Abomination80010 heavy10,001–10,007 Siege1 smelee—
Tauren45,00030 heavy6001–6007 Normal1.9 smelee280 + 80 lumber
Ancient Hydra125,0001000 hero12,501–12,506 Universal1 s600745 + 200 lumber
Infernal40,000100 heavy1501–1512 Chaos0.9 smelee480 + 120 lumber
Red Drake15,00025 heavy1501–1512 Pierce1.8 s400365 + 80 lumber
Knight80010 heavy10,002–10,010 Siege1 smelee—
Misha9000 heavy28–31 Normal1.5 smelee—
Kodo Beast80050 unarmored10,001–10,005 Siege1 s500—
Giant Polar Bear10,00020 heavy101–105 Normal1.35 smelee365 + 80 lumber
Troll Berserker8000 medium26–30 Siege2 s450135 + 20 lumber
Fel Orc Raider50,000100 light3501–3505 Siege0.2 smelee180 + 40 lumber
Sentry45,00030 heavy3601–3602 Normal1.6 smelee140
Silent Assassin500010 heavy314–315 Normal1.6 smelee140
Balnazzar125,0001000 hero12,501–12,506 Universal1 smelee—
Blue Dragonspawn Meddler50,0001 heavy12–13 Normal1.35 smelee145
Misha12001 heavy38–41 Normal1.5 smelee—
Serpent Ward20,0001000 fortified12,501–12,506 Chaos0.75 s700—
Spirit Beast10,00040 heavy801–802 Normal1 smelee—
Skeleton Warrior5001 heavy57–58 Normal2 smelee—
Death Ward500,0001000 heavy10,001–10,005 Chaos0.5 s1000—
Greater Spirit Beast50,00080 heavy1501–1502 Normal1 smelee—
Dark Portal500010 heavy251–253 Pierce0.2 s900—
Dire Wolf3000 heavy16–17 Normal1 smelee—
Spirit Wolf2000 heavy11–12 Normal1 smelee—

Buildings · 19

NameHPArmorDamageAttack everyRangeCost
Circle of Power150,0000 fortified————
Moon Well500,0001000 fortified———180 + 40 lumber
Death Tower120,000200 fortified75,020–75,400 Universal1 s600120 + 60 lumber
Fountain of Mana150,0000 fortified———50
Way Gate150,0000 fortified———50
Well of Life150,0000 fortified———50
Advanced Death Tower5005 fortified21–29 Chaos1 s600120 + 60 lumber
Castle100,0001000 fortified101–122 Normal0.9 s8001065 + 625 lumber
Advanced Cold Tower150,000500 fortified100,020–100,400 Universal1 s1000120 + 60 lumber
Cannon Tower250025 fortified701–722 Chaos1.5 s800200 + 120 lumber
Circle of Power500,0001000 fortified————
Ancient of Wonders (Level 0)150,0000 fortified———50
Icecrown Obelisk100,000200 fortified———50
Goblin Merchant150,0000 fortified———50
Necropolis75,0005 fortified———255
Halls of the Dead17505 fortified11–12 Pierce1 s800575 + 210 lumber
Spirit Tower30,00010 fortified1001–1006 Pierce1 s700295 + 90 lumber
Guard Tower250025 heavy301–305 Chaos0.75 s700100 + 70 lumber
Black Citadel20005 fortified13–15 Pierce1 s800900 + 440 lumber

Items · 92

NameCostDescription
Double Damage—Cripples the target for 50 s: +1000% movement, +1000% attack speed, +1000% damage
1 charge · consumed on use
Increases the attack rate and the base damage of a target unit by 100%. Increases the movement speed to the maximum and resets ability cooldowns of the target unit. Lasts 120 seconds.
Bounty—+50,000 gold
1 charge · consumed on use
Gives 50000 gold to the player when used.
Undead Boots—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: Mass Teleport cooldown 10 +Evasion 15% +250 movement Speed +100 Attack Speed Requirements: Note to Jaina Proudmoore Runed Bracers Sun Key
Glyph of Purification—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +150%Command Aura +150%Unholy Aura Great movement speed Requirements: The Lion Horn of Stormwind Warsong Battle Drums Sun Key
Guardian Force—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +750 Armor +Blink 800 +Max Life Gained 25000 +250 Armor Great movement speed Requirements: Mogrin's Report Kelen's Dagger of Escape Sun Key
Demonic Figurine—Summons a creature for 300 s
1 charge · consumed on use
Summons a Doom Guard to fight for you. Lasts 300 seconds.
Aghanim`s Scepter—Allies within 1000: +1000% movement, +200% attack speed
Allies within 1000 deal 200% more damage
Allies within 1000: +600 armor
Allies within 1000: +200% movement, +2 HP/s regeneration
Increases the attack damage of nearby friendly units by 200% when worn. Does not stack with Command Aura.Increases nearby friendly units' movement speed by 200% and life regeneration rate.Grants the Hero and friendly nearby units 600 bonus armor. Does not stack with Devotion Aura.Increases nearby friendly units' movement speed by 200% and attack rate by 200%.
Runed Bracers—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +Evasion 10% 80% Attack Speed Great movement speed Requirements: Gloves of Haste Talisman of Evasion Sun Key
Crown of Kings +3000—+3000 to strength, agility and intelligence
Increases the Strength, Intelligence, and Agility of the Hero by 3000 when worn.
Skull of Gul'dan—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +Max Life Gained 30000 +Max Mana Gained 30000 Great movement speed Requirements: The Heart of Searinox Heart of Aszune Sun Key
Note to Jaina Proudmoore—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: Mass Teleport cooldown 20 200 movement Speed Great movement speed Requirements: Mass Teleport Boots of Speed. Sun Key
tay than—+7500 to strength, agility and intelligence
Allies within 1000 deal 200% more damage
Allies within 1000: +1000% movement, +200% attack speed
Allies within 1000: +600 armor
Increases armor by 100 and attack rate by 300% when worn.
Enchanted Gemstone—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +Reveal 750 cast range +200 Armor Great movement speed Requirements: Staff of Silence Boosts armor by 100. Sun Key
Miollnir—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +Reveal1000 +100 Armor +Attack Speed 500% +Claws of Attack +10000 Great movement speed Requirements: Enchanted Gemstone Cheese Sun Key
Kelen's Dagger of Escape—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: Blink 600 cast range +200Armor Great movement speed Requirements: Dagger of Escape Ring of Protection +250 Sun Key
Phat Lewt—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +7500Attack Damage +Critical Strike 25% (2.5 x Damage) Great movement speed Requirements: Shadow Orb Fragment Skeletal Artifact Sun Key
Cheese—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +Claws of Attack +7500 +Attack Speed 400% Great movement speed Requirements: Ghost Key Gem Fragment Sun Key
Mogrin's Report—1 charge · consumed on use
Does not stack with Devotion Aura.Arcane Rocket Boots Item Manual Provides: +500 Armor +Max Life Gained 20000 Great movement speed Requirements: Ring of Protection +500 Ring of Regeneration Sun Key
Divine Rapier—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +Max Life Gained 35000 +Max Mana Gained 35000 +Critical Strike 30% (3 x Damage) +10000Attack Damage 50% Great movement speed Requirements: Skull of Gul'dan Phat Lewt Sun Key
Mask of Death—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +500Devotion Aura +150%Endurance Aura Great movement speed Requirements: Sobi Mask Runed Bracers Sun Key
Crown of Kings +1000—1 charge · consumed on use
Arcane Rocket Boots Item Manual Provides: +1000 to All Stats Requirements: Urn of King Terenas Crown of Kings +250 Sun Key
Rune of Mana100Rune Area Mana Regain
1 charge · consumed on use
Restores 5000 mana to all nearby friendly units.
Gold Coins100 lumber+100,000 gold
1 charge · consumed on use
Gives 100000 gold to the player when used.
Rune of Spirit Link150Up to 50 allies within 99,999 share 50% of damage taken for 75 s
1 charge · consumed on use
Links nearby units' spirits together, causing 50% of the damage taken by one to be distributed across all spirit linked units.
trieu hoi200Summons a creature for 180 s
Spell immunity
usable
This magical chain of keys can open many doors.
Rune of Speed200Nearby allies move at the 522 speed cap for 60 s
1 charge · consumed on use
Increases the movement speed of all nearby allied units to the maximum movement speed. Lasts 60 seconds.
Rune of Healing200Heals nearby allies for 5000 HP
1 charge · consumed on use
Heals 5000 hit points to all nearby friendly non-mechanical units.
Blood Key200
This key is covered in blood.
Temporary Speed Bonus200+9,999,900% movement speed for 60 s
1 charge · consumed on use
Temporary Speed Bonus
Rune of Armor200Nearby allies get +100 armor for 30 s
1 charge · consumed on use
Gives 100 armor bonus to nearby units.
Potion of Greater Healing200heals 3000 HP
20 charges · consumed on use
Heals 3000 hit points when used.
Potion of Greater Mana200+3000 mana
20 charges · consumed on use
Restores 3000 mana when used.
Gloves of Haste5000+500% attack speed
Increases the attack speed of the Hero by 500% when worn.
Scroll of Speed5000Nearby allies move at the 522 speed cap for 60 s
1 charge · consumed on use
Increases the movement speed of the Hero and nearby allied units to the maximum movement speed. Lasts 60 seconds.
ngoc dien5000Attacks slow the target for 3 s (1 s on heroes)
Adds 100 bonus cold damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and slow the movement speed and attack rate of the enemy for 3 seconds.
gau rung5000Summons a creature for 180 s
5 charges · consumed on use
Summons a Furbolg Warrior. The Furbolg lasts 180 seconds.
ngoc lua5000+10,000 fire damage
Adds 10000 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units.
ngoc bang5000Item Attack Lightning Bonus
Item Purge
Adds 100 bonus damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air, dispel magic and slow the movement speed of the enemy for 3 seconds. Deals 35 bonus damage to summoned units.
Tome of Knowledge +105000permanently +20 to strength, agility and intelligence
+9,999,900% movement speed for 60 s
+3000 mana
1 charge · consumed on use
Permanently increases the Strength, Agility and Intelligence of the Hero by 20 when used.
Potion of Invisibility5000Invisible for 120 s
5 charges · consumed on use
Non-Combat Consumable Renders the Hero invisible for 120 seconds when used. An invisible Hero is untargetable by the enemy unless detected. If the Hero attacks, uses an ability, or casts a spell, the invisibility effect is lost.
Ankh of Reincarnation5000revives the hero after death
5 charges · consumed on use
Automatically brings the Hero back to life with 999999 hit points when the Hero wearing the Ankh dies.
mat na doc5000300 damage/s to nearby enemies
Engulfs the Hero in fire which deals 300 damage per second to nearby enemy land units. Does not stack with Immolation.
Runed Bracers7500Allies within 1000: +400 armor
Gives 400 additional armor to nearby friendly units
Scroll of Restoration10,000Nearby allies get +99,999 HP and +99,999 mana
1 charge · consumed on use
Restores 99999 hit points and 99999 mana of friendly non-mechanical units in an area around your Hero.
Healing Salve10,000+99,999 HP over 25 s
10 charges · consumed on use
Potion of Invulnerability10,000Invulnerable for 10 s
1 charge · consumed on use
Makes the Hero invulnerable to damage for 10 seconds when used. An invulnerable Hero may not be the target of spells or effects.
Scroll of Town Portal10,000The hero and own units within 1100 are teleported to base
15 charges · consumed on use
Teleports the Hero and any of its nearby troops to a target friendly town hall.
Healing Wards20,000Places a ward for 30 s. Allies within 750 regenerate 2% mana per second. Allies within 750 regenerate 2% HP per second
5 charges · consumed on use
Full Restoration20,000Nearby allies get +99,999 HP and +99,999 mana
5 charges · consumed on use
Completely restores the hit points and mana of the Hero when used.
Tome of Power25,000+1 hero level
1 charge · consumed on use
Increases the level of the Hero by 1 when used.
Tome of Knoxledge +10050,000permanently +100 to strength, agility and intelligence
+9,999,900% movement speed for 60 s
1 charge · consumed on use
Permanently increases the Strength, Agility and Intelligence of the Hero by 100 when used.
hut mau50,000usable
vuot50,000+75% attack speed and +0% movement for 15 s, but takes 5% more damage
+300 damage
usable
Increases the attack damage of the Hero by 300 when worn. Causes this unit to attack 75% faster, but take 5% more damage.
Searing Blade50,000Allies within 500 deal 25% more damage for 45 s
+1250 fire damage
usable
Adds 1250 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also do splash damage to nearby enemy units. Gives nearby friendly units a 25% bonus to damage. Lasts 45 seconds.
Sun Key50,000 + 200 lumber
This key glows brightly.
Skeletal Artifact75,000+5000 fire damage
Adds 5000 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units.
Boots of Speed75,000+522 move speed
Increases the movement speed of the Hero when worn 100 movement Speed.
Ring of Protection +40075,000+400 armor
Increases the armor of the Hero by 400 when worn.
Heart of Aszune75,000+25,000 mana
Crown of Kings +25075,000+250 to strength, agility and intelligence
Increases the Strength, Intelligence, and Agility of the Hero by 250 when worn.
Ring of Protection +15075,000+150 armor
Increases the armor of the Hero by 150 when worn.
Shadow Orb Fragment75,000crit: 20% chance ×2
Gives a 20% chance to do 2 times normal damage on an attack.
Sobi Mask75,000Allies within 1000: +1000% movement, +100% attack speed
Increases nearby friendly units' movement speed by100% and attack rate
Talisman of Evasion75,000evasion 5%
Causes attacks against the wearer to miss 5% of the time. Does not stack with Evasion or Drunken Brawler.
Mass Teleport75,000Teleports the caster and up to 999 own units nearby to a friendly unit near the point
usable
Mass Teleport cooldown 30 Cooldown: 30
kiem dame75,000+1250 damage
Adds 5000 bonus damage to the attack of the Hero when carried. The Hero's attacks also deal 1250 damage per second, and slow the movement speed and attack rate of the enemy.
nhan mau75,000+100 armor
+25,000 HP
Increases the Agility of the Hero by 1 when worn.
Boosts armor by 100.75,000+100 armor
Increases the armor of the Hero by 100 when worn.
Staff of Silence75,000Reveals a 500 radius for 15 s
usable
Reveals an area of the map. Detects invisible unit 500 cast range.
Ghost Key75,000+300% attack speed
Increases the attack speed of the Hero by 300% when worn.
Warsong Battle Drums75,000Allies within 1000 deal 100% more damage
Increases the attack damage of nearby friendly units by 100% when worn. Does not stack with Command Aura.
Dagger of Escape75,000Instantly moves to a point up to 400 away
usable
Allows the Hero to teleport a short distance. Increases the armor of the Hero by 400 when worn.
The Lion Horn of Stormwind75,000Allies within 1000: +100% movement, +1 HP/s regeneration
Increases nearby friendly units' movement speed by 100% and life regeneration rate.
Gem Fragment75,000+5000 damage
Increases the attack damage of the Hero by 5000 when worn.
Urn of King Terenas75,000+250 to strength, agility and intelligence
Increases the Strength, Intelligence, and Agility of the Hero by 250 when worn.
Ring of Regeneration75,000+15,000 HP
Gloves of Haste75,000+60% attack speed
Increases the attack speed of the Hero by 60% when worn.
The Heart of Searinox75,000+25,000 HP
Mogrin's Report100,000Allies within 50: +500 armor
+20,000 HP
Increases the hit points of the Hero by 20000 when worn...Grants the Hero and friendly nearby units 500 bonus armor. Does not stack with Devotion Aura.
Bundle of Lumber100,000+100 lumber
1 charge · consumed on use
Gives 100 lumber to the player when used.
Crown of Kings +1000100,000+1000 to strength, agility and intelligence
Increases the Strength, Intelligence, and Agility of the Hero by 1000 when worn.
Enchanted Gemstone100,000+200 armor
Reveals a 750 radius for 15 s
usable
Increases the armor of the Hero by 200 when worn.Reveals an area of the map. Detects invisible units 750 cast range
Runed Bracers100,000evasion 10%
+80% attack speed
Causes attacks against the wearer to miss 15% of the time. Does not stack with Evasion or Drunken Brawler.Increases the attack speed of the Hero by 100% when worn.
Crown of Kings +2000100,000+2000 to strength, agility and intelligence
Increases the Strength, Intelligence, and Agility of the Hero by 2000 when worn.
Note to Jaina Proudmoore100,000Teleports the caster and up to 999 own units nearby to a friendly unit near the point
+522 move speed
usable
Mass Teleport cooldown 20. 200 movement Speed. Cooldown: 20
Mask of Death100,000Allies within 1000: +1000% movement, +150% attack speed
Allies within 1000: +500 armor
Gives 500 additional armor to nearby friendly units.Increases nearby friendly units' movement speed by150% and attack rate
Kelen's Dagger of Escape100,000Instantly moves to a point up to 600 away
+200 armor
usable
Allows the Hero to teleport a short distance. Increases the armor of the Hero by 200 when worn Blink 600 cast range
Cheese100,000+7500 damage
+400% attack speed
Increases the attack speed of the Hero by 400% when worn. Increases the attack damage of the Hero by 7500 when worn.
Glyph of Purification100,000Allies within 1000 deal 150% more damage
Allies within 1000: +150% movement, +1.5 HP/s regeneration
Increases the attack damage of nearby friendly units by 150% when worn. Does not stack with Command Aura.Increases nearby friendly units' movement speed by 150% and life regeneration rate.Unholy Aura
Skull of Gul'dan100,000+30,000 HP
+30,000 mana
Increases the hit points of the Hero by 30000 when worn. Increases the mana capacity of the Hero by 30000 when worn.
Phat Lewt100,000+7500 fire damage
crit: 25% chance ×2.5
7500Attack DamageGives a 25% chance to do2.5 times normal damage on an attack.
Divine Rapier100,000 + 500 lumbercrit: 30% chance ×3
+10,000 fire damage
+35,000 mana
+35,000 HP
Increases the mana capacity of the Hero by 35000 when worn.Increases the hit points of the Hero by 35000 when worn.Adds 10000 bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units.Gives a 30% chance to do 3 times normal damage on an attack.